Entry tags:
APRIL TDM - TIME AFTER TIME
BEARING FRUIT (NEW CHARACTERS ONLY)
It starts out as a pleasant dream. You’re in your favorite place, with your favorite people. It’s a moment of idyllic comfort.
After what feels like an eternity, you awaken abruptly, enveloped in soft foliage and the scent of honey and iron. Cradled within the leaves, your attention is drawn to a warm, familiar crystal hovering above, compelling you to grasp it. Instinctively, you understand its significance and extract it from its leafy perch, feeling an unspoken imperative to hold onto it as you emerge from your cocoon of regrowth.
The light starts to fade, but only in time to see as the leaves cradling you immediately start to soften and crumble, and with it comes a torrent of dirt. Soft, loamy soil starts to fill the space around you in the dark as you’re buried. Or, rather, you already were. You reach out through the dirt desperately, and your hands finds a root, so you pull while you clutch that precious crystal so close that it almost feels like it sinks into you (in your panic, you don’t notice that it does). You reach out again, and this time, your hand hits open air, and plenty of sturdy roots around to grab.
From a seed you’re born, and like a sprout, you make your way out of the ground.
And once you’ve clawed your way out of the soft earth and the roots, nearby, you see the soil shift. Another hand comes up to grasp desperately for something, anything, just as you had been.
As consciousness slowly returns, time becomes a blur as you remain inert, feeling as though you're battling against an obstructive force hindering your gentle regrowth. Despite the struggle, a chilling darkness gradually recedes from your being as your form takes shape. Protected by an unseen presence, you sense the presence of others nearby, all undergoing a collective process of regeneration. A groaning, creaky voice hums in your ear, with breaths that thrum and hum, like a gentle summer breeze through the leaves, and it tells you: Try to reach them. Welcome their calls. Can you hear them? Through Communion, your emotions are laid bare in this space. Time seems to stretch out, and how long you have been growing can vary, and the only company you have is these other fellow Bearers, growing in their own pods, alone, as if they are struggling to rouse as well.And then, it goes wrong.
The sky turns dark above, and as you look up, you see the black expanse of space spotted with faraway pinprick lights of stars. Yet, they’re not stars. You’re certain. They’re watching you. A billion eyes all looked down, and they spilled forth as if the sky itself was a dam holding back those dark waters. You reach back to the people you’re with, but they’re frozen in place. Their eyes are black, reflecting only the expanse of dark eyes. Their bodies jerk, and convulse, as if controlled by puppet strings, reaching out to try to grip your hand, your shoulder, your wrist, but you know you should pull away. Something iswrong. If fingers or appendages meet your skin, there is a chill, that runs up your body, from the tips of your toes, up your spine, a full-body experience of wrongness. Would your loved ones feel like this, when they reach out?
So you run, even though you know you won’t escape it. You glance back and see it not overtaking, but consuming. The landscape around you is being devoured, and you can see it cracking apart. The world itself is breaking, and it cracks under your feet. You fall, and the billion eyes chase after you until the darkness swallows you whole. It's coming for you, it will not stop, it will not relent, and there is nothing that can be done. What a fool you were, for ever thinking you could escape. There’s agony as if you’re being ripped apart, and then – The Darkness grasps you first, and you feel something deep in you, a searing pain, as if it is trying to consume you, the beast’s hungry maw wants to take and take, and you can feel it burning a mark into you, and then –
You cannot see. You cannot feel. You simply are. Yet even so, impossibly, a woman’s voice speaks gently, weakly, as if over a long distance.
I’m sorry it couldn’t be saved. But, come, it’s time to wake.
After what feels like an eternity, you awaken abruptly, enveloped in soft foliage and the scent of honey and iron. Cradled within the leaves, your attention is drawn to a warm, familiar crystal hovering above, compelling you to grasp it. Instinctively, you understand its significance and extract it from its leafy perch, feeling an unspoken imperative to hold onto it as you emerge from your cocoon of regrowth.
The light starts to fade, but only in time to see as the leaves cradling you immediately start to soften and crumble, and with it comes a torrent of dirt. Soft, loamy soil starts to fill the space around you in the dark as you’re buried. Or, rather, you already were. You reach out through the dirt desperately, and your hands finds a root, so you pull while you clutch that precious crystal so close that it almost feels like it sinks into you (in your panic, you don’t notice that it does). You reach out again, and this time, your hand hits open air, and plenty of sturdy roots around to grab.
From a seed you’re born, and like a sprout, you make your way out of the ground.
And once you’ve clawed your way out of the soft earth and the roots, nearby, you see the soil shift. Another hand comes up to grasp desperately for something, anything, just as you had been.
AS ABOVE, SO BELOW
With the new Shard-Bearers present or en route, it is Kathova and Delphyne who approach the established Bearers, requesting that they form mentorships with the new souls to assist them with the integration process. To this end, they have both provided a centralized zone in both Highstorm and Skysong for small, seemingly casual gatherings. They establish a schedule of holding them semi-frequently, so there is plenty of opportunity to attend both (or neither) and they will continue as long as new Bearers filter into Kenos.
For those established Bearers of the opposite faction, however, your faces are known amongst the populations of our sister cities, especially the administrators of both Meridian and Zenith. If you try to attend the parties of either city, you will be turned away outright, no matter your tier. New Bearers are free to notice if someone tries! It seems you've stumbled your way into what is a nearly full-on war.
For those established Bearers of the opposite faction, however, your faces are known amongst the populations of our sister cities, especially the administrators of both Meridian and Zenith. If you try to attend the parties of either city, you will be turned away outright, no matter your tier. New Bearers are free to notice if someone tries! It seems you've stumbled your way into what is a nearly full-on war.
SKYSONG, τραγούδι του ουρανού
In Skysong, the city itself floats among the clouds. Skysong is filled with Meridian’s light, and the sun-soaked islands are even brighter, and the city is more resilient than ever to the dangers that Kenos posed to them before.- In the heart of Skysong lies Heliopolis, surrounded by island that circle like satellites. Dominating the landscape are the grand structures of the Church of Meridian and the Seat of the Tribune, both adorned with marble and statues, basking in the gentle light filtering through lush vegetation. Amidst the festivities, trays of delicacies and drinks are served while the Great Tree's leaves transform into fiery hues and helicopter seeds lazily fall.
The Legionary, Springstar's military, vigilantly guards the event, eyeing even the Unharmonized with suspicion... After all, they could become Zenites. Agapitos Voreen gives an impassioned speech to all that emphasizes their duty to extinguish darkness with Meridian's light and be the beacon that guides the people home, all under the approving gaze of Hieropoios Natalia Theodora Vaso Helios, observing silently from the church balcony. - The streets feature propaganda-focused posters with messages such as to work hard and work for the future or to look out and watch for threats from below. The streets of Skysong are filled with people who drink and celebrate the return of their Bearers and heroes, while they also bemoan their recent loss of the Advocate Oracle. The Psychagogía District is filled to the brim in people who mill in the streets, drinking, eating, and otherwise engaging in entertainment.
Small mopeds artfully dive through the cobbled streets, dodging individuals and carts alike. Some individuals sport or show off their altered bodies, and will challenge new Bearers to a fight, excited to show off their new stronger limbs, or legs, or even reinforced bodies. Or, if you're especially daring, take a solar sail for a spin and soar and surf the clouds and currents of the city in the sky. - The church welcomes all who wish to come and worship under Meridian’s light. Hieropoios Natalia Theodora Vaso Helios leads sermons daily, and the high stained windows allow light to filter into runic patterns on the ground of the church. If asked, a deacon or other attendant will state that they are of protection for Skysong, as the last attack had been so devastating to their people, that when they lifted the city from Springstar’s original site, they made sure it would not be attacked again from beneath. Those who come and worship will feel a tingling of Meridian’s presence, promising them revival, and the return of worlds. It’s like being welcomed by an old friend, a promise to visit once again, now that you have reconnected with them.
- One place that does seem to be slightly off-limits for those who are exploring Skysong, is Aetós’ island, which is only slightly away from Heliopolis. Plumes of violet smoke that match the varied technologies found in Skysong billow from multiple exhaust sites, and every now and then, one can hear the cry of a beast from within. Aetós is well respected by the people of Skysong, but with that healthy respect comes a measure of distance. After all, nobody would dare bother them from their work.
HIGHSTORM, луны-близнецы
The city of eternal night, Highstorm, still rests on its original island. The rubble of Yima’s manor is no more, and instead, the gardens surrounding the tree have spread to a vast memorial. The standing remains of the manor have been transformed into a humble hostel for new Bearers.- Amidst a landscape adorned with cold-hardy plants and evergreen trees, a modest sepulcher marks the presumed chambers of Yima. Florence Deshayes hosts welcoming ceremonies beneath the grand Highstorm tree, where large tables offer diverse culinary delights and a live band fills the air with music. Grateful for Bearers' perseverance during the Oracle, Florence welcomes newcomers with reassurance, highlighting the ongoing pursuit of Yima's vision and the support of her cult, the Waru. With the Advocate aligning with Zenith, Florence sees hope for a shift in the conflict and pledges unwavering support to new Bearers, guiding them towards self-discovery through the Reflecting Pool's manifested memories.
- Specials are live at Bloody Marie’s and Benny’s. The Gilden Academy of Medical Sciences has also opened its doors in the form of a science day, to welcome all Bearers to explore the new inventions and cures developed by the most brilliant of Highstorm’s minds. A great spread of developing inventions is on display, such as electrified gloves, boots that seem to flash and affix to the walls, and even a small craft in a pool, that if boarded, will allow a bearer to take off and offer a leisurely glide around the academy grounds. Thalissa Brightspark watches over all of it and will encourage Bearers to try any number of inventions out. (And feel free to make up your own Zenitec inventions! The possibilities – as Thalissa would say – are endless!)
- An area that seems to be struggling is the Tomes, where Bearers can find that the large stacks of books and libraries have to carefully maintain the paper tomes, and prevent them from absorbing too much moisture from the chill air. The building itself is dry, but now if you wish to leave with a book, they will demand that you pay for it, if only because some of these books may be priceless, and they’ve had too many accidental droppings to just loan any books outside of the building. A small floating gondola travels around the tome area, something of a whimsical pop-up from a certain café on the corner. They will hand out drinks, and new characters may find that they will take one look at your shard, before offering you a drink unique do you. It can taste like whatever you like, but your fortune will be at the bottom of the cup.
- And of course, there is the Theater, long in disrepair after the blight, while Bearers were gone the Theater was not only rebuilt, it has begun to thrive under the control of its owner, Khojin, who presides over it with pride. After all, this was a dream of hers to have the theater reopened, and with the new Bearers, the Theater has been running dramatic retellings of several incidents from Kenos’s history, one in which Khojin was convinced to star in herself, about the Twilight Strike, and the revenge sought by Meridian for the death of their leader. Missing, of course, is any implication that Zenite loyalists have been involved, and if asked on the subject, Khojin will say that whatever a fringe foolishly tried to do, she did her duty to Zenith, and defended Highstorm. What they did was not of concern to her, just what she did herself.
ALENROUX
Alenroux is a pastoral land, though the village there has expanded to something of a bustling town.- The vast fields of farmland, the deep forests where monsters lurk during the night, and the odd 48-hour days mean that Alenroux is rife for exploration during the day, and monster hunting at night. Bearers have helped stave off the monster threat from overtaking Alenroux, and they are no longer required to leave at night. The garrisons of Meridian and Zenith also keep things relatively calm. The people in Alenroux are generally friendly, open, and happy to speak to Bearers about their homes, and their favorite foods, or even share their own local delicacies with you! Some are from scattered worlds and may be able to share with you something new and unique that you’ve never seen before!
- While the Garrisons have done their best, there are plenty of dangerous creatures that stalk the woods, and gobble up any Alenroux natives that may skulk into the forests at night, desperate for acclaim. It's become something of a sport to hunt down monsters, and small groups of young Kenosians take off in small vehicles (think steampunk ATVs) in packs to hunt them down, and they will encourage Bearers to do the same if they want some notoriety. Though the city of Alenroux itself is relatively safe, the monsters still lurk in the woods and will attack not even a mile outside of the walls of Alenroux. (Some examples of monsters: 1; 2; and 3 – but please feel free to make whatever you want! Live out your monster hunter fantasies!) The citizens of Alenroux’s hamlet would be endlessly grateful if you handled the creature pestering their pastures, or the one that stalks the path between two distant neighbors. They may even thank you with a home-cooked feast, and a restful bed for the rest of the night.
KOWLOON/OLD SPRINGSTAR
In the site of what used to be Springstar, Bearers will find the bustling city of Old Springstar, also called Uptown by locals. The city is a series of leftover districts from the Uplifting, coupled with large craters where the population has built up and turned into massive pits of housing and commerce.- Old Springstar is a sprawling mix of remaining buildings, shacks, and structures erected in the craters. It is not uncommon to see teens on small magic-powered sleds take to “surfing” down the sides of the craters to raucous laughter under the light of Meridian’s sun. The entrances to the Below are no longer sewer pipes, but instead excavated openings, where travel is freely maintained. While the tunnels between Uptown and Downtown are certainly no less maze-like than they were before, the path between the two is much more worn and obvious, and large transport mechanisms drive supplies from one to the other via mechanical sleds, to bring food, mechanical materials, new inventions, and of course – Kowloon's primary export these days: certain drugs into the world at large.
- The underground city is awash with lights both magical and powered, organic-looking wires spread everywhere within Kowloon, and the high walls of Kowloon’s caverns have now been filled with various pop ups or small holes where vagrants have moved in. Real-estate is rare in Kowloon, and they have learned to adapt to this circumstance, even as somehow the population grows. After all, it's a place for those who turn away from society to thrive. There are gambling dens where you bet with more than your coin, brothels to satisfy any degenerate fantasy, and even Arjun’s Cache has become more of a franchise, with locations both Downtown and Uptown, where you can find nearly any invention you can dream of, and if you can’t – tell one of Arjun’s attendants, and who knows, maybe Arjun will get word of what you seek, and next time you visit, there will be something new.
- Beware, however, for these neutral locations are as dangerous as they are free. Gangs run the streets of both locations and those with unusual appetites (such as cannibals and vampires) roam the streets of both Downtown and Uptown openly. Disappearances and murders happen frequently, and Skysong’s military enforcement does not look down below, so the citizens of Downtown and Uptown are truly on their own.
SETTING UPDATES
For new players, this post is the first after a large timeskip in which Shard-Bearers have been asleep for a whopping 114 years! If you would like to read more about this, you can find the information on this post, but it is not required. More just helpful information or directions for some things that have changed in the setting!
As new shard-Bearers take in the city over the month, they’ll notice there is an electric air, as Bearers have returned after a long, long absence. Old Bearers will feel something like new Bearers again, as they are reintroduced to cities that have changed while they slept.
OOC, these are all updates to the setting at large that players both new and old are free to interact with as little or as much as they wish! Feel free to use them as prompts on this post, in your characters' on-going lives and arcs, or just let them go "That's none of my business" and ignore it. The world of Kenos is shaped by our player base, and these are some of the wider-reaching effects of various player plots and actions.
As new shard-Bearers take in the city over the month, they’ll notice there is an electric air, as Bearers have returned after a long, long absence. Old Bearers will feel something like new Bearers again, as they are reintroduced to cities that have changed while they slept.
OOC, these are all updates to the setting at large that players both new and old are free to interact with as little or as much as they wish! Feel free to use them as prompts on this post, in your characters' on-going lives and arcs, or just let them go "That's none of my business" and ignore it. The world of Kenos is shaped by our player base, and these are some of the wider-reaching effects of various player plots and actions.
CULT OF PERSONALITY
Old Bearers were kept in remarkably good condition as they slept during the last Oracle event. Those who did not die were left in what amounted to public viewing spaces. Some left gifts, effigies, or even food or baked goods that were distributed to locals in need in the name of the Bearers while they were gone. We leave what was left and how their cult/fandom grew fully in the hands of players! For new Bearers, on the other hand, you may quickly find that you're gaining a fanbase. The Shard-Bearers are the heroes that will lead people to their foretold home, so you're treated as a celebrity and a hero once you're known as a Shard-Bearer.A CRACK IN THE SLAB
Now that Springstar has fully lifted from the ground, and spread into the sky, Kowloon has spread itself further into the remains of Springstar. Many of Kowloon’s establishments have made their way to the surface, including Draumahol, the Last Dance, and CACHE has a second franchise on the surface. What is now called “Old Kowloon”, features the poorer or criminal elements of the city, including many experimental minds and inventors, looking for an avenue into discoveries that are not sanctioned by either Meridian or Zenith, since they still have ready need of bodies and desperate souls. It's a perfect place to find trouble or stop trouble, if that's what you're looking for. Or maybe you're just in the market for something a little less than legal...?CAST A LONG SHADOW
After the waking of the Bearers the attention of the darkness beyond seems to have reawakened with them... Oblivion has returned to hungrily look back upon Kenos, now that it has greedily feasted on so many worlds. The darkness seeps into Kenos at every corner. The dark waters that look just a touch too deep, the shadows that you cannot quite peer into, and the dark forests of Alenroux and the Beyond are all rife places for the darkness to creep in. There are some whispers of fear, as while the Bearers had slept, Oblivion had seemingly turned away from the land, but now it returns in full force – stronger than ever – thanks to the choices of Bearers and even now, it still hungers, insatiable as it turns its wide maw upon Kenos, ready to c̷̨̨̻͕̞̭̼͈̣̮̖̤̣̗̱͂̾̿͛́̏͆͠o̵̻̲͍̟͌n̴̞͈͈̙̻̗͖̗͎͇͈̦͆͆̐́̈́̑̐̽s̶̡̢̨̬̞͙̩̳̝͈͚̟̱̹̻̍ṵ̵̹͚͚̬̜͚̈́̍͆̐̓͒̋̈́̉́m̶̛͍͎̠͔͕͉̭͖̞͉̈͂̃͑̋̆͗̏̋͘̚ë̸̞̜̩͇͖̮̒̏̀̅̄̆. Encountering the darkness can come with some of the following effects:- Physical weakness, fatigue, and lethargy due to drained vitality
- Weakened immune systems and increased susceptibility to illnesses
- Premature aging or potential death from chronic exposure Mental effects including despair, hopelessness, and depression
- Distorted perceptions, hallucinations, and erosion of mental resilience
- Spread of fear, distrust, and paranoia within communities
LET’S DO THE TIME WARP AGAIN
As mentioned, Bearers both new and old have stumbled onto a Kenos that is far different than the world it once was! There are new faces, new locations, and the cities have changed drastically – time has skipped forward by 114 years since the last event. Bearers will be required to explore this new landscape as much as possible to get their bearings in a new world. Why not rope in a new person to join you as you explore the new Kenos, and you can discover it together?
OOC NOTES
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
QUESTIONS
TOPLEVEL ALERT
Ianchus Cepheos | OC | Advocate
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Johanna Constantine | The Sandman (Netflix) | Iconoclast
Frieren | Frieren: Beyond Journey's End | Savant
I. Awake
[ Frieren's sleep is not usually disturbed by dreams. Maybe that's what makes this one all the more visceral and horrifying. She has been pinned in place by the power of a great enemy before, but that memory fades into nothing compared to the vision she has of destruction and the great thing that seems to want nothing more than to devour her. It has been a long, long time since Frieren felt really afraid of anything - and yet this thing scares her. And then - then it's over.
She's almost floating, feeling emotions, seeing flickers of memories and visions and it takes a moment, a long moment it seems, for her to reach out and take hold of that crystal. But what is a moment to someone who has lived a thousand years? What is a moment to someone to whom ten years is the flicker of an eye? It is a moment. Nothing more.
And then she has to break the surface. Frieren surfaces with a great gasp of air, suddenly aware of where she is wand what she feels - and what she doesn't feel as the earth sloughs off of her and she emerges into the light of this strange world. The flow of mana, her natural sense of the flow of magic seems to be gone - and it is almost like she has lost the use of her eyes. It has been with her for a thousand years or more and now - now it is gone.
Frieren breathes deep and tries to catch her bearings, trying to rationalize what's happened.
And then she reaches to the hand she sees breaking the soil and she pulls.
Admittedly, not very effectively, but still. ]
II. Skysong
[ A floating city.
She has heard of less fanciful things.
Frieren still feels as if she's stumbling in the dark, still trying to find her way without the magic she has had at her fingertips for so much of her life. It is not the power itself that bothers her. It is the loss of the ability to do all of the spells she has spent her long, long lifetime collecting. The knowledge is there. The gestures and words ingrained on her memory, able to do them practically in her sleep - but the mana simply isn't there. Or maybe her ability to manipulate it has gone. She doesn't know. Regardless, she explores the floating islands of Skysong, a small, lithe figure with flowing white hair and dressed simply. She peers into alleyways and walks into shops.
She examines the guards with a detached expression. Considers the posters.
It's a bit overwrought, isn't it?
The speech catches her interest for a little while, but it sounds much like other speeches she's heard in other kingdoms and cities. Duty and devotion to the cause. She wanders away.
Where she might be found most of all is on the edge of the one of the islands, leaning against the railing and staring out at the mysterious island of the wizard - Aetos. ]
They say he's a wizard. [ Her comment to someone who might be in earshot. ]
Is that true? I can't sense these things like I might have been able to before.
II. Highstorm
[ Another city. Another welcome. It's clear to her now that she is being vied for. Courted. She's received another dream and it makes her wonder what it is comes next. A war - she does not care about a war or fighting other people for the sake of someone's cause. They are not causes she believes in - nor does she find the thought of being in an army, however informal, particularly appealing. But there is something to be said about moving forward. About finding something new. About creating. Her heart aches, she knows, even if she doesn't weep.
Fern deserved better, especially. How unfair for her already short life to be suddenly extinguished; for her to simply be gone.
In Highstorm, though, the somewhat party atmosphere is an interesting bit of information. They've won something - one of the Oracles she's heard about. So much so that there's food and drink practically overflowing in the streets.
Well. She's never been one to pass it up. ]
Excuse me. [ There's a tug or gentle touch. ]
I'd like to get some cake. [ Sorry, whoever you are. You're in the way.
It's the Tomes that get her attention, though. The vast collection of books and information has her like a moth to a flame and she spends a day (or two or three) simply poring through the stacks, taking books to one of the reading desks and then returning them. She doesn't leave. She barely sleeps. It's questionable whether she eats. There are fragments of spells and tidbits of information and she devours all of it. Maybe one of the staff have asked you to check up on their new guest.
Or maybe you've just found her passed out with her face in a book. Help? ]
IV. Alenroux
[ Monster-hunting. Helping people. That's something she's capable of doing without much trouble, now that her shard is filled with the power of Zenith and her sense of the magic and mana of the world seems to have come back with it. It's a bit of a relief to have that.
Even if she doesn't have her staff. That's a mild annoyance at this point.
There's another shard, held close to her, that she'll guard with her life.
And for now, there are monsters to hunt.
She might not look like much - a small, pale figure, with flowing hair, but she can be found steadily walking the roads outside of Alenroux, as if on patrol - or maybe simply wandering, as if she's not aware of the danger. That is, until- ]
Look out. [ It's not a yell. Or a shout. Just a small phrase and then there's a searing beam of light that goes flashing past to essentially vaporize a monster in mid-leap. ]
V. Wildcard
[ Make something up or drop me a line. We can figure something out. ]
II
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IV
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III
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another ii
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iv
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I. Awake
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Mai | Avatar: the Last Airbender | Zenith Iconoclast
HIGHSTORM;
OLD SPRINGSTAR;
WILDCARD;
Skysong
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the last dance. (i can't resist)
Amazing, 10/10.
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Old Springstar
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hanako 'rosalina' nurumi ❥ original ❥ stargazer
❥ Skysong.
❥ Highstorm.
❥ Alenroux.
❥ Wildcard.
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highstorm
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skysong
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skysong (good for her for running over two demons)
iconic tbh
highstorm
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Skysong.
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alenroux
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Anakin Skywalker | Star Wars | Zenith Harbinger
[Anakin stirs and shifts, his dreams at once alien and familiar. Visions of light and love covered in despoiling gloom, then the devouring darkness that had come to haunt his dreams in recent weeks. Fear, anger, and the intense desire to hold what he's certain he will lose become a tempest in his mind. His emotions a storm, he reaches for the chorus of voices drifting through his mind, demanding answers. Where am I? What is this place? Where is Padme? Obi-Wan, why can I not sense you? and other calls reverberate in his mind.
He thrashes as he wakes, eyes snapping open within his leafy cocoon. Without thinking twice, Anakin snatches the crystal and begins to seek an exit. Hands reaching, he hauls on a root and begins to scrabble free of the earth's grasp. The strange absense of the Force registers dimly through his thoughts, but he sets that aside as he works his way clear. Focus on one problem at at time, Anakin he can almost hear in Obi-Wan's voice. Eventually his hand punches through to a root and he pulls, hauling himself free with great effort. As he emerges, he gulps in air and mumbles to himself.]
Never thought I'd find out what it's like to be a tree.
[Once he's clear of the hole, he settles down to consider his next move, scanning the area and trying to sense something. The Force continues to elude him, a worry he shoves down in favor of simply using his eyes. It's then that he spots more soil moving a few feet away. Someone else is down in the ground? Anakin rushes over, beginning to pull aside more dirt and dig with his hands.]
Hold on! Just keep digging!
B. Skysong
[Anakin Skywalker loved the sky, he loved the clouds, and he loved sunlight...but Heliopolis he did not love. Having spent much time in the megalopolis of Coruscant immediately to the outbreak of the Clone Wars, he knew a city on the verge of war. He'd never liked being in a city caught quite so deep in the grip of suspicion as this, and Heliopolis reminded him of the worst aspects of those dark days. The military giving him side-eyes and the emphasis on looking out for threats from without were familiar, and he rankled at the notion of "worshipping" anything. It didn't help that it seemed as though this faction was the one promising everything he might want, while banging what sounded like the louder drums of war.
Still, he was determined to hear them out. That was what anyone with any sense would do, in his estimation. So Anakin stood at the edges of one of the gatherings, listening to Agapitos Voreen's oration with his arms folded. Anyone watching him would have no trouble picking up that he was listening intently and didn't really like what he was hearing. His brows furrowed, his eyes periodically flicked up to the balcony to who seemed to be the leader of the church, and he clapped only half-heartedly when the speech came to an end and the festivities restart.
Perhaps you want to sway him? Or maybe you feel likewise. Either way, he's not seeming to be in any hurry to join the festival.]
C. Highstorm
[Highstorm's general vibe is less preferable to Anakin than Skysong, but even he has to admit that the city is pleasant and the atmosphere is much improved. It reminds him a little of Theed by night, with its gardens and gentle moonlight. A city constructed in the name of some dead visionary, he's gathered. The name Yima is meaningless to him, but he recognizes and respects something done in memorium. Especially something as useful as a hostel and as beautiful as a garden.
Florence's reassurances and promises of support find more welcome ears than the harsher suspicions and religious undertones he'd noted in Heliopolos. It seemed more neutral, and it also tracked a little better with his own experiences. Still, he held himself apart from the group during the gathering, waiting for others to approach him as he sat nursing a mug of something he assumed was tea.
He can also be found walking through some of the gardens, arms clasped behind him as he strolled along. Walking, moving, not sitting still...those were things that always helped him center himself and even cut off from the Force, Anakin was always going to need an outlet for his boundless energy. Perfect time for a chat, like as not.!]
D. Wildcard
[Want to do something else? Let me know at
C
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another c... anakin brings all the zenites to the yard
It's that Skywalker swagger, clearly
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B with a twist?
\o/
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B
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(i hope you don't mind late tag) B
Not at all.
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Jinx | Arcane
highstorm
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Wildcard | Kowloon | just gonna do some scene setting real quick for pain
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PAIN ψ(`∇´)ψ
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skysong
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bearing fruit
yusuke urameshi | yu yu hakusho | exalt
[If somebody wants to fight, Yusuke will fight them. That's just, like, the guiding law of his existence.
Bonus points that he's got some frustration to vent: stupid tree, stupid dream, stupid blowhards trying to schmooze him with stupid speeches. He did try to listen. It just wasn't that long before he dipped to go looking for something better to do. That a fight found him means that the day might actually still be salvageable.
If someone did happen to have caught a glimpse of him during the celebration, they'll find that he's in a much better mood now than he was then. It's fully the cliche of a light going on inside of someone; his body language is loose and cheerful, and he bounces eagerly on his toes even as he starts to attract a semi-circle of rabble-rousing around him.
He hasn't yet realized that whatever's locking up his energies is more than a temporary internal issue, and he's revelling a bit in the nostalgic freedom of it. Sometimes he really does just need an ordinary fight; no ancient, passed-down techniques or meticulously manipulated ki, just him and some random(s) on the street, guts against guts.
Still, the fight's not exactly fair. It's two-on-one, after all.]
C'moooon. [He yawns performatively as he ducks under the wide swing of one's augmented left hook, and then sweeps a leg out to knock the other to the ground.] What about four-on-one, huh? Then I might actually get a workout in.
ii → highstorm
[Ostensibly Yusuke seems as moved by this welcome reception as he had the other one: that is, not at all. His mood is obviously sour, and after a minute or so of listening to Florence's appeal, he turns his back on it with a scoff, just like he did Agapitos'.
Notably, though: this time he doesn't leave. He might not be impressed, but he could always tune back in later. If he felt like it.]
Blah blah blah. [He is not whispering or, like, even making a nominal attempt to affect fake politeness.] Same shit, different asshole. [If there is a line for food, he's elbowing his way into the middle of it and making a gesture at a plate of something starchy that's caught his attention.] Yo, you eating that or what?
[This is rhetorical, he's taking it whether you like it or not.]
iii → the crown
[He's having a weird week. Maybe that means he's indulging an old vice or two (or three, he's having a great time getting free cigarettes off of people who want to treat him like a hero for no reason). Whatever, he might be extra-triple-dog-dead or something at this point, so if he wants to lose what little money he's got, that's his business.
He's currently losing it playing slots. For better or worse, he's not the type of guy to mix strategy with his gambling.]
Damn! This game sucks, man. [Because he wouldn't lose if it were pachinko, right? Sure. He starts rifling through his own pockets.] What else do I got...
[Best if you quit while you're ahead, babe.]
iv → wildcard
[follow your dreams, besties. catch me here or @ pineappamatic on discord]
the crown
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II
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Ianchus Cepheos | Original | Advocate
I. Bearing Fruit
He's not a stranger to clambering and clawing his way out of the lurid swirl between nightmare and dream, but this one's fangs drag at him after awakening in a way he's not used to. Ianchus chokes as the dirt coats his throat, hardly noticing the strange burn at the base of his neck, his shoulders tensing against it--that feels right, and so it's not what's at the forefront of his mind. Only the gauntlet.
He doesn't even mark his digging himself out until he's sitting up, hair and dirt plastered to his face by cold sweat.
Ianchus hardly has a chance to take in his surroundings when he hears movement, scraping--fingers poking through soil a few feet away like so many little mushrooms. It clears his mind like a whiff of salts so wholly that he doesn't even have the capacity to be grateful for it. He pulls his lower half out of the little pit (grave) he's made for himself, scrambling over to help whoever's down there out, one hand clearing away the soil as the other grasps the groping hand.
II. Skysong
Oh, but he hates this place. The light hits the buildings so pretty, reminding him of Carrah. The speeches too, grand and meaningless, words he doesn't trust, the festivities that seem as empty and saccharine as sugar fish. At least the food is good, but the atmosphere turns his stomach...
...Until he sees those fantastic little sky-sails! Like what youths in the inner Cephean islands would amuse themselves with. Not something Ianchus had had much experience with, considering Carrah's sharp cliffs, and he'd always preferred something with a hull, but he'd tried his hand at the little sailboards once or twice in his youth. But these! Miracle of miracles, gifts of gifts! If his hosts insist, how could he not!
His disdain and malaise is briefly forgotten as he dips, sweeps--whether on a Cephean schooner or the larger ships that had traveled through the Cephea's waterways, a sail was a sail, and more so an old friend.
...But sky is not sea, and and the air does not pull the same way the greedy waves do, and as is eventual, Ianchus ends up overcorrecting, sending himself toppling through the air and landing hard--hopefully on something soft, or at least the ground, and not on a person. Ahh, man overboard! His noble stead seems to have slipped away!
II. Highstorm
...No, this isn't much better. More empty, simpering words, except this time with the moon throwing its sickly glow over it all. Ianchus escapes the area by the tree as quickly as he can, this time not even partaking in the food. Appeals, appeals, wherever he goes--would that they were wine so he could drown himself and find some use for them.
He does find wine in Bloody Marie's (what a name--but apt, considering the sharp tang of danger in the air), and then much more. Several glasses in Ianchus doesn't know whether he wants to fight or fuck or prostrate himself in one of those back rooms with the iron smell and let chance roll the dice. The indecision is maddening--he doesn't know what to do with himself, so he simply drinks more. The decision will come eventually, and Ianchus welcomes it--anything not to think.
Through his feverish, alcohol-soaked haze, he notices a table--he drags himself up, stumbles over with his glass, and taps it down on the table before the person sitting there.
"T--T. To your health!" He totally means it too! A toast to you!
III. Old Springstar
This feels the most comfortable to him--the most human (though he's canny enough to see that humanity may not be as bountiful here, all things considered). He's reminded of every port he's been in, establishments crowding each other for a perch, shady dealings in shady alleys, a microcosm of emotion and vice in every doorway.
He slips into the Crown, breathing in the smell of smoke as if it were the sweetest air. No one beckoning to him, telling him of hopes, or new futures, or deals. It's others' futures he gets to watch, others' deals.
He moves behind a player, leaning over them, eyeing their cards with a slight smile...this is...not good manners for a casino, oops.
IV. Wildcard
[Fancy something else? Hit me up in DMs or
highstorm.
This gentleman just wanted a nice quiet night i'm so sorry (Also late CW he's a lush)
this gentleman hates everybody so he deserves to be bothered
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Highstorm.
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riffing off I.
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Altria Caster | Fate/Grand Order | Advocate
[It's the antiques and baubles market that catches Altria's attention first, as she drifts along like a ghost. She can't really help herself; it's frivolous, she knows, but...
... Everything is so beautiful, so clearly crafted with stunning care that she finds herself agog.
It's enough to make her forget herself, as she turns to the nearest person, pointing at one of the pieces of stained glass art enthusiastically:]
Look, look at that! Isn't it incredible? I wonder how they temper the glass like that without it breaking...
[Ector never taught her this...!!]
b. not this shit again
[She just wanted to take a look around. She just wanted to get her bearings, figure out more about this weird world she ended up in, and... maybe... enjoy it a little?
Listen. It's fine.
What isn't fine is the way that people take one look at her, at the shard buried in the base of her collarbone that her clothing doesn't quite completely hide, and are suddenly obsessed with her. ("Oh, a shard-bearer! Oh, a hero! One of the heroes who will save us all!")
Not again, she can't help but think.
Altria freezes like a deer in the headlights any time she's noticed by anyone who turns that shining look her way, and then, because she has absolutely no idea what to do, she flees.
Potentially right into you, honestly, if you're nearby, or you might see a girl running as if she's being chased by a ghost, ducking into any hiding place she can find.]
c. skysong - do u love the color of the sky
[Honestly, Altria can be found pretty much wherever, having wandered to and fro, but just staring at the sky. She's absolutely in the way. Whatever you were trying to do? She's in the way now.
Sorry.]
d. WILDCARD ME
[I'm easy, hit me with whatever and I'll roll with it!]
b (NOOOOO LET HER REST)
never. make her suffer always.
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😔🤝😔 proper noun
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Johanna Constantine | The Sandman (Netflix) | Iconoclast
ii. angel, he called me, does he know that i'm falling (Skysong)
ii. devil, you called me, but seem to be enjoying (Highstorm)
iv. and i will tell you now that i'm not even singing (cult of personality)
v. wildcard me captain!
MY WISH IS YOUR COMMAND: highstorm (bloody marie's)
m0_0m
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i. arrival
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iori miyamoto • fate/samurai remnant • harbinger • current player
Saber—
[ no. he remembers the dream. Saber isn't in this place. and even Kaya...
the Communion shivers, something dark and violent. ]
B ▶ [ despite the lingering disorientation, Iori stays to help others. any hand that claws its way free of the dark is taken in a firm grasp and carefully, gently, the new Shard-Bearer is unearthed. they're met by a young man with a calm expression; he is unclothed, his dark hair falls down the back of his neck, and at first glance, there seems to be a—hole in the middle of his chest?
but it catches the light: a Shard. a fist-sized gem nestled at the base of his sternum that is concave and black as pitch, its surface dull unless seen at certain angles. ]
Are you alright?
[ his voice is quiet. though he doesn't seem to have the most comforting manner, it's not unkind. ]
when the time comes to mingle, he's hardly a social butterfly, but nor does he shy away or shun others coldly. if he's approached, or if he sees someone who isn't in conversation with another, he'll engage them with a question and that sharp, striking attentiveness he wields: ]
I wonder... How much is it expected of you to align fully with the ideals of your chosen side? From the way people speak interchangeably about what their faction stands for and the outcome they desire, it feels more like you're choosing a warrior code to abide by...
[ which isn't a problem, necessarily. it's just an entirely different matter than "restore your world" or "create a new world." ]
B ▶ [ whether on the streets of Skysong or Highstorm, Iori certainly feels out of place. this is nothing like anywhere in Edo, to the point that it's almost overwhelming. is this how Saber felt when they were summoned as a Servant for the Waxing Moon Ritual? he's managed to get clothes he feels comfortable in, at least, a plain-looking kimono and hakama to match. the absent weight of the katana that should be at his hip prevents him from fully being at ease, though.
on top of that, it seems like he must stand out somehow, because more than one person has correctly identified him as a Shard-Bearer. could it be so obvious he's unfamiliar with this world? or perhaps they're simply aware that he's a new face? not that it changes things, no matter the answer. they ask him about himself, about his alignments, request his aid as though he were a soldier and not a lost ronin.
and, well... ]
Excuse me. [ you're flagged down by a young man; his Shard isn't visible, but the Aspect tattoo of a Harbinger stands out on the back of his left hand, marked in a vibrant red. and the vague sense of Communion resonates between you. ] Have you seen a white cat anywhere around here? It has a blue collar.
[ he's doing side quests. ]
given his meagre amount of money to spare, the merchant makes him a deal: go to Old Springstar below and fetch some vital keepsakes and other items from the family home he had to leave behind when they chose to become citizens of Skysong. in return, the blades will be his.
which finds Iori standing outside a locked door down in Old Springstar, feeling somewhat at a loss. ]
Saber would have done this easily... [ he sighs, scratching idly at the back of his neck. without waiting for the person he can sense approaching him to announce themselves, he glances over his shoulder and asks: ] Do you happen to know how to pick locks?
[ after the words leave his mouth, Iori pauses. that steady countenance of his falters just slightly; he seems a little flustered as he adds— ]
Wait, this isn't what it looks like. I'm not some common thief. A former resident asked me to retrieve some things...
( ooc notes | hihi it's isa and my guy here comes with a warning for potential fate/samurai remnant spoilers, so let me know if you want me to keep a lid on those! there are certain types of characters in particular who might receive vague spoilers on sight, and i'll put those behind a drop-down/details tag if they appear. )
Akira Kurusu (Joker) | Persona 5 Royal/Strikers | (Meridian) Exalt
[Akira has seen a lot in his eighteen years of life, but even for him, floating islands in the sky is a new one. Though a city bathed in eternal night is definitely more his speed, aesthetically, there's something drawing him toward the Meridian side of the land, and Akira has learned that it's best to follow where his heart takes him. That's what leads him to walking the streets of Skysong.
He's about the most unassuming kid you can meet. Black polo shirt. Slacks. Dark-rimmed fashion glasses that he doesn't actually need to see. Messy hair that he never bothers to do anything with. Another face in the crowd, really. Which suits him just fine.
Currently, he's standing in the shadows of an alley, leaning casually against the wall of a cafe. If you don't look too close, it seems like he's just resting there, minding his own business. Look closer, though, and you might notice...
Is he... eavesdropping on the people at the outdoor tables?]
B: Joke's on Me (Kowloon)
[Of course as soon as Akira learns of the underground city he has to go check it out.
He looks as unassuming here as he did up on the surface, same basic clothes, same fashion glasses. He keeps his hands in his pockets and walks with his shoulders slightly hunched.
It's not enough to keep eyes off him here, though, and when he turns down the wrong street, someone approaches.
"Hey kid, got any money?"
Akira hesitates, then gives a quick shake of his head. He tries to move past, but the man is persistent, blocking his way.
"I asked for your money, kid!" he snaps, and Akira is abruptly shoved to the ground. His glasses go flying off when he lands, his palms scraped on the stone where he catches himself.
The man has a knife out now, as he looms over Akira.
"Now, you better cooperate or... Hm?"
The man stops, staring down at Akira's face. What does he see? It may be hard to tell for anyone behind Akira.
Do you intervene? Or see where this goes?]
Peek into My Mind (Communion)
[Akira's communion is... kind of odd. At first it doesn't really seem like there's anything particularly special about it. At first brush, it might seem like this kid doesn't have much going on in his head at all, really; he's calm and quiet and not full of much color or emotion.
But those that pay more attention will feel that there's something swirling and shifting under the surface, like what's immediately visible is only one part of a much larger whole. And fellow Exalts will feel something else: a strong core of defiance, built of battle-tested willpower.
That said...]
Is there anywhere to get good curry around here?
Also... is anyone hiring?
[He's a man of few words. #silentprotaglife]
been too long since i last hit you with a WILDCARD
!! never saw it comin
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and a double bulli
!! ko'd
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