I. ARRIVAL [ As far as Strange Happenings⢠go in Shez's life, this particular brand of near-death experience may just take the cake-- or at least, that's what he first assumes it to be. There may have been no whispers of 'go into the light' as most accounts would go, or no meeting with the Goddess as the more religious soldiers would swear by, but the warm and pleasant dream part, at least, seems to be on track-- up until the moment it turned into a living nightmare, anyway.
The live burial sort of reinforced that theory, too. Whoever his enemy was, it was either too dumb to make sure he was actually dead or some kind of sadomasochistic freak!
Either way! He can worry about that at a later moment, because right now, covered in mud and struggling to breathe as he is, one will find him:
a. rushing in to the rescue, as soon as another hand just like his grapples with the dirt above their head, his heart racing as familiar friendly faces flash through his mind. They messed with his friends, too?! ]
There, I got you! [ Reassurance as their hands connect and he begins to pull. ] C'mon, you're almost out!
b. sleeping where he stands, or what would assume is sleep though his eyes remain open, vague and unfocused. The Dream surely will give him much to think about, so much more to process than he probably is capable of-- more than he wants to be. A little plausible denial is to be expected, right?
And so, once his eyes blink back to awareness and his palm meets his temples, he instead focuses on -- clings to -- the one part of this that feels familiar: ]
What's with people just forcing me into a dream whenever the whim strikes...
[ No, that wasn't Arval, but it was close enough. ]
II. SPRINGSTAR [ Given enough of a breather to acclimate and struggle with his new reality, Shez settles on the only path that lies ahead: he walks forward, always.
When he finds himself in Psychagogia, the festive mood is almost enough to lift his spirits-- you know, not that one could so easily get over the alleged deaths of everyone he knows and his entire world with it! Still, he remembers the promise made to him in that dream, and the locals seem to place their earnest faith in the Shard-bearers, and that's a glimmer of hope he can hold on to... until he catches wind of certain whispers, that is. Mind you, he's not the type to get into politics any further than his contract binds him to, least of all for the sake of strangers, but: ]
So, uhh-- [ He leans sideways, eyes suspiciously scanning the area and voice kept low: ] --I may be way off my mark here, but doesn't that kinda sound like they're plotting an assassination attempt on that Cyrus guy..?
[ And more importantly, isn't that the guy who can restore their original home worlds? ]
III. HIGHSTORM [ So far, things in Highstorm weren't looking much better.
For one, the atmosphere was... glum, packed heavy with a sense of disappointment; it wasn't quite defeatism, but whatever these Oracles were, they must be a bigger deal than he initially thought. Furthermore, this place felt uncomfortably close to the Stuffy Noble side of Fodlan, and the locals sure had given him an ugly look or several over both his mannerisms and his state of dress, his armor and leather a far cry from their stiffy notions of formality.
Normally, he would think he wasn't giving them a fair chance; he's a new face here, and a little wariness of strangers is to be expected, after all! However, the minute the decides to check the shops for a much needed supply run: ]
Wait, that's how much for a sword? [ Is he a little louder than intended, thus attracting unwanted attention and even more of those judgmental glares? Possibly so! ] A mercenary would offer a better bargain, and we don't haggle over our rates!
IV. WILDCARD [ Happy to discuss other prompts, just hit me up at pinkgrasshopper or PM! (fresh meat, pls be gentle) ]
Shez | Fire Emblem Warriors: Three Hopes
[ As far as Strange Happenings⢠go in Shez's life, this particular brand of near-death experience may just take the cake-- or at least, that's what he first assumes it to be. There may have been no whispers of 'go into the light' as most accounts would go, or no meeting with the Goddess as the more religious soldiers would swear by, but the warm and pleasant dream part, at least, seems to be on track-- up until the moment it turned into a living nightmare, anyway.
The live burial sort of reinforced that theory, too. Whoever his enemy was, it was either too dumb to make sure he was actually dead or some kind of sadomasochistic freak!
Either way! He can worry about that at a later moment, because right now, covered in mud and struggling to breathe as he is, one will find him:
a. rushing in to the rescue, as soon as another hand just like his grapples with the dirt above their head, his heart racing as familiar friendly faces flash through his mind. They messed with his friends, too?! ]
There, I got you! [ Reassurance as their hands connect and he begins to pull. ] C'mon, you're almost out!
b. sleeping where he stands, or what would assume is sleep though his eyes remain open, vague and unfocused. The Dream surely will give him much to think about, so much more to process than he probably is capable of-- more than he wants to be. A little plausible denial is to be expected, right?
And so, once his eyes blink back to awareness and his palm meets his temples, he instead focuses on -- clings to -- the one part of this that feels familiar: ]
What's with people just forcing me into a dream whenever the whim strikes...
[ No, that wasn't Arval, but it was close enough. ]
II. SPRINGSTAR
[ Given enough of a breather to acclimate and struggle with his new reality, Shez settles on the only path that lies ahead: he walks forward, always.
When he finds himself in Psychagogia, the festive mood is almost enough to lift his spirits-- you know, not that one could so easily get over the alleged deaths of everyone he knows and his entire world with it! Still, he remembers the promise made to him in that dream, and the locals seem to place their earnest faith in the Shard-bearers, and that's a glimmer of hope he can hold on to... until he catches wind of certain whispers, that is. Mind you, he's not the type to get into politics any further than his contract binds him to, least of all for the sake of strangers, but: ]
So, uhh-- [ He leans sideways, eyes suspiciously scanning the area and voice kept low: ] --I may be way off my mark here, but doesn't that kinda sound like they're plotting an assassination attempt on that Cyrus guy..?
[ And more importantly, isn't that the guy who can restore their original home worlds? ]
III. HIGHSTORM
[ So far, things in Highstorm weren't looking much better.
For one, the atmosphere was... glum, packed heavy with a sense of disappointment; it wasn't quite defeatism, but whatever these Oracles were, they must be a bigger deal than he initially thought. Furthermore, this place felt uncomfortably close to the Stuffy Noble side of Fodlan, and the locals sure had given him an ugly look or several over both his mannerisms and his state of dress, his armor and leather a far cry from their stiffy notions of formality.
Normally, he would think he wasn't giving them a fair chance; he's a new face here, and a little wariness of strangers is to be expected, after all! However, the minute the decides to check the shops for a much needed supply run: ]
Wait, that's how much for a sword? [ Is he a little louder than intended, thus attracting unwanted attention and even more of those judgmental glares? Possibly so! ] A mercenary would offer a better bargain, and we don't haggle over our rates!
IV. WILDCARD
[ Happy to discuss other prompts, just hit me up at