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beleos ([personal profile] beleos) wrote in [community profile] kenosooc2024-03-12 03:34 pm

THE ADVOCATE ORACLE - A RIP VAN WINKLE IN TIME


INTRO
Hello Kenos! Welcome to the Advocate Oracle! Did we say Stargazer? Shhh no we didn’t. As we hinted earlier in the Discord, the conclusion of this Oracle will lead to a timeskip that Bearers will be subjected to in the end. How long? Well, that depends on your choices, and how well you exemplify the Advocate Oracle.

Just like with the Exalt Oracle, and to keep things even until a little closer to the end game, this Oracle has been predetermined to go to Zenith.

SWEET DREAMS ARE MADE OF BLISS
Bearers will find themselves being pulled into a deep sleep, where the Advocate Oracle will beseech them for their knowledge of home and seek understanding. Where did you come from? What made you as you are? What were the victories and challenges of your land? How did you become the you that you are? The Advocate seeks understanding and wants to see others achieve happiness. Does your world bring you happiness, or would it be cathartic to see it lost?

As the Advocate learns bits and pieces about Bearers, it will become clear that their dream is closing in on something that the bearers who have experienced it will recognize as the Timestream. The Advocate is not a thing, but a presence, and bearers will be able to sense the force (amorphous and shapeless) reaching into the Timestream, and you know – know that they are reaching for something on your behalf. As it slides out, you can feel a calming sense of joy, because you recognize it. It fills you with joy, bliss, or perhaps frustration and disgust, as you recognize the feeling of being home.

Everything will go white, and your one-on-one time with the Advocate will be at an end.

CLICK YOUR HEELS TOGETHER, DOROTHY!
Bearers will open their eyes and will find themselves in a new world. This is not Kenos at all, but familiar or not, you know it is someplace in the scattered worlds.

Where is it? Well, it’s either your world or another Bearer’s! That’s right, it’s a world share event! Bearers will find themselves scattered either on their own or in groups (up to you!) in a new world, that could be familiar or not, depending on your CR net. The Advocate has pulled the memories and description of a world from the Timestream, and for what purpose… well, that will become clear with time. However, these are not the worlds that characters came from, not exactly. These are worlds that are AUs of your character's canon, and this can be in very minor ways that would be essentially the same as canon, or it can be in very large, dramatic ways. Up to you!

You are not required to share a world, however, bearers will feel a strong compulsion to invite the Advocate to experience their worlds in their vision with the Advocate. (This leaves you all options to opt out of sharing your own world, but for those characters who may be less inclined, this is your opportunity to do so!)

But first, the logistics! Bearers will be in worlds for 12 hours each. You will not experience hunger or tiredness – but feel free to eat or sleep your way through worlds as you so choose (we expect there to be a lot of them!) – and the scope of each world is about what is discoverable within 12 hours. (You don’t need to describe the entirety of your world, but a city or area. Please make sure it's large enough to accommodate the entire shard-bearer population. For example, the Millennium Falcon would be too small, but a Star Destroyer would be fine. It should be a place that provides significant hold over your character.) There will be an open header here for players to post a short description of their world. If your character wants to go hang out at a coffee shop and watch shit go down, feel free! (The mod team has examples, and we will be sharing those shortly!) Please have your descriptions in by 03/15/2024 at 1:30 PM so that everyone can choose participation in other characters’ worlds before they get their TLs up!

For characters that are from shared worlds, we’ll leave it up to you how you all share that, but if you choose to have different regions or cities to share, go for it! For example, Batman might choose Gotham, whereas Superman might choose Smallville. Again, this really should be what’s feasibly travelable within 12 hours – they will cycle like the rest of the worlds – and your characters will not have money or funds on them for travel, so don’t feel like you have to describe the entirety of your characters’ worlds. Just a small blurb (you can include links of course!) to give players a general sense of what they can discover.

Also, these worlds will shuffle in the order on the taken list, just so the Savants have an unsolvable puzzle to chew on. (heh)

Characters will experience every world that is submitted into the header, but the Advocate’s last impression will echo as you move from one word to another. “Is this worthy of saving?”

Your twelve hours can be spent in one of three ways. Bearers can do whatever they want, and simply experience the world as they wish, they can hunt for the soul of the world, or they cant hunt for the soul of the dreamer.

  • The first is self-explanatory, of course. Each world is full of life, from creatures to people, to everything in between. (Conspicuously missing would be anyone of significant “closeness” to the character who manifested this world – think of it as the difference between a friend/family and an acquaintance.) Characters can create chaos, go to a café, find a precious spot you’ve heard about, and go wild! This is your opportunity to learn about your CR’s homes in a first-hand experience kinda way! This is your have fun and deepen connections sort of prompt.
  • The second, the Soul of the World will be a shard to be found by any who are searching for it. It is something that anyone can simply find, but it will be hidden. We ask that our players choose the location and list it in the description of their world, so players can actively plot for it! This is your opportunity to sneak, steal, fight, and destroy each other over the soul, it will come with a distinct benefit as you move onto the next world! They will be somewhere that is difficult to find, surrounded by shadows that creep closer and closer to the shard.
  • The last is the Soul of the Dreamer, which is, interestingly enough, a second Shard that matches the person who dreamed it up. The odd thing about these shards in these worlds is that they are of a different Aspect of the character that exists in game. (For example: Amos the Harbinger, or Hayame the Advocate) The character it belongs to will feel a pull toward it, but it is no guarantee that they will find it. Maybe someone else does! And maybe that’s a kind soul, or maybe it’s someone who would think to shatter that this Shard. Or maybe you keep it!


There will be a header on the turn-in post to list if your character chooses to keep the different Aspected Shard of themselves. If you find someone else’s Shard, and you keep it to the next world, it will return to that Bearer to decide what to do with it. Essentially, if you don’t shatter this Shard, they’ll be able to do with it as they see fit before you leave their world. If you do shatter the Shard, there will be no consequences to the owner. Or at least none that will appear in this event.

It goes without saying, but please plot this with that player, so there are no surprises!

AROUND THE WORLDS IN 60 SECONDS 12 HOURS
As you close your eyes, in that last moment, the Advocate will reach out to all of the Bearers that have made it to the end of this world, and beseech them to make a choice. Does this world have something of value? Something to be preserved? Do you understand the Bearer who dreamt of this world better, now? Do you think that this world has enough value to continue its existence? Before you open your eyes into the next world, Bearers will be compelled to answer yes, or no. This will be on a separate header post that will go up on the turn-in log. You will have until Wednesday March 27th at 10:00 PM.

As an aside, whatever bearer has captured the soul of the world will count to double their action's choice. (For example, if they choose to destroy, the total destroy votes will be doubled.)

We’ll be tallying the results, so there will be some extra exciting consequences to your choices as Bearers! Always keep in mind the tenets of your faction as you make your choices, bearers. Now that you have lost your leaders, the members of your faction back home are looking to you for victory. Of course, your choices will also determine the state of the world when you return, and how long it has been. Stay steadfast, and understand that you will have to make choices based on what your character believes is the best path forward. Your leadership trusts you – or if they don’t, they will have no choice, now will they? It’s up to you now, Bearers.

FAQ AND QUESTIONS
This Oracle is a touch more free-form than previous Oracles, and that is intentional! You are not required or expected to explore or have major action in every world. In fact, it's strongly discouraged, since this will provide opportunities for all players to have an opportunity to make big decisions! Even if you do not thread in the world, please still vote for them before 3/27/2024 so that we can have an accurate tally! The votes will make a difference in what our world looks like moving forward.

And finally, since they didn’t fit in the above, here are some quick FAQ style questions and answers about things we figure might be asked:

Are these really our worlds?
These are versions of bearer worlds. They can be very close (ie: identical) expressions of your character's worlds or they can have one event change such that the world is rather different. So they are alternate universes, but not so far that you're making up a whole world on the fly! The Advocate, unfortunately, cannot bring back your worlds. There's a lot of options out there in the Timestream. :(

What About Discord?
Characters do not seem to experience heightened Discord. Weird!

What happens if my character dies in the event?
They will fall into a deep, deep sleep and can no longer participate in the world-hopping adventures! They may be asleep for some time, depending on when they are dissipated, as they won’t revive early compared to their fellow Bearers. Whatever votes your character made leading up to the point that they died will count toward the goals of the faction. The Advocate accepts you for your efforts, even if they draw short.

Please make sure to post your deaths to the death page! You're gonna be sleeping a long time, and there may be things your Bearer discovers as they dream...

Are characters depowered?
Your powers will work perfectly fine! Oddly, if you are in a world where powers don’t exist, the denizens of the world may stare blankly, as if they Do Not Perceive. You gotta protect those little minds somehow.

We hope you have fun, and happy plotting!

CODING
damnpire: (Default)

[personal profile] damnpire 2024-03-13 06:52 pm (UTC)(link)
LOCATION NAME: The Village of Ransylva

WORLD SHARD LOCATION: In a spiraling Gothic castle of illusions and room labyrinths on the outskirts of Ransylva, sitting as a brooch at the throat of a powerful Noble vampire named Mayerling.

DREAMER SHARD LOCATION: Savant aspected; held by a pretty teenage girl with dark red hair named Doris in a little Western town. She is very feisty and won't give it up easily.

A BRIEF DESCRIPTION: A conglomerate of broken, dilapidated technology and a slowly renewing world modeled after the American West in the future of 12,090 A.D Earth. Most of the planet is a wasteland a living desert full of beasts, but lush respites, human civilization, and the remnants of beautiful vampire architecture are peppered throughout.

WHAT TO DO IN THIS WORLD:
  • Vampires are not as prevalent as they once were, but there are always humans who will desperately pay to get someone to hunt a vampire preying on a family or village for them.

  • A wide-rang of attacks occur with vampires: kidnapping children to keep them for food; kidnapping young men and women for lovers (or breeding), both consenting and nonconsenting; repeated visits for blood drinking; creating thralls to use as servants; the desperation of having a human-turned-vampire family member.

  • The world is filled with spliced mutant humanoids which are typically hired by Nobles for bodyguard purposes, but Nobles also use thralled humans for similar purposes. For example, creatures such as demons, centaurs, werewolves, and mermaids.

  • Aside from vampires, humans are often looking for help with ordinary tasks: rounding up three-headed, giant mutant chickens for farming; help repairing buildings; escorting humans from point A to point B; getting entangled in stupid human affairs.

  • Take at nosy look at the left-behind advanced technology of the vampires. Also, some of the tech left behind is (space) alien in nature...

  • One or two of these aliens can perhaps be found around vampire labs. A 7' tall creature with four arms and blue-green skin, an equine-shaped face, big eyes, and a small, cruciform split mouth full of sharp teeth.

  • The mysterious Lord of all Vampires comes and goes across the Frontier as he pleased, maybe run into him, or evidence of him! People will talk about an exquisitely beautiful, powerful man wrapped in shadow with glowing red eyes. They speak of him fearfully, like his presence is frightening, but they always give stories of how he helped them in exchange for human followers, or a human woman he can experiment on or impregnate.



More Info—
D's world is very futuristic, but in a destroyed and slowly being claimed again by nature sort of way. In 1999, humans erupted in nuclear war which decimated much of the planet. In the aftermath, vampires who once hid in the sidelines and mythology rose up to create their own highly advanced society of technology and order. In the middle of this reign, aliens from space invaded the solar system, and there was a vampire and alien war. (:tails: why) This war destroyed much of the vampire race, and humans have begun to slowly stake their claim to the planet once more.

The setting is kind of Gothic Western. The cities left behind by the vampires are like modern Earth cities with skyscrapers, laboratories, residential areas, and defensive cannons. But the human settlements on the outskirts often look like towns of the American West, but are sometimes modeled after European cities or villages. There are cybernetic horses, but also cars! Bullet guns and laser guns. Almost all of the livestock has been altered by radiation or DNA editing, so they are whatever horrific mutation one could think of. Oh, the weather is obviously screwed. Weather controllers have been implanted into the ground in several places across the planet by vampires which control the weather, keeping it at a reasonable temperature, though these have been known to malfunction.

The vampires were incredibly science-oriented. They loved to splice their DNA with both human and animal, seeing what they could create. (This is what made the mutants.) The first vampire, the Sacred Ancestor, is said to be searching for a means of creating the perfect being: a race with the powers of a vampire, but none of the weaknesses. Across the Frontier, he performs all kinds of experiments, mostly on humans, forever searching.

Not all vampires left are violent toward humans, though it's rare. A few of them retain the high society etiquette, but none of the arrogance, and they respect human life as they respect other vampires.

Pure-blooded vampires (vampires born to other vampires) are powerful. They have a wide range of skillsets: changing into bats or wolves, changing into shadows, teleportation, flying, inhuman strength, inhuman speed, the resistance of many diseases and poisons. Cutting a vampire apart does not ensure the vampire is dead if they are an elite Noble; the parts will reform, clothes and all. The surest way to kill a vampire? Pull it into the sun, or stake it through the heart. Old lore of vampire weaknesses actually do work (garlic, can't cross running water), but almost all of the humans have forgotten this due to vampiric mental tampering.

An excerpt from the first novel can be found here.

ANYWAY WOW HERE ARE SOME AESTHETIC PICTURES ENJOY









Edited (i forgot to put the dreamer shard aspect help) 2024-03-15 18:02 (UTC)