JUNE TDM + SETTING UPDATES
BEARING FRUIT (NEW CHARACTERS ONLY)
It starts out as a pleasant dream. You’re in your favorite place, with your favorite people. It’s a moment of idyllic comfort.
The light starts to fade, but only in time to see as the leaves cradling you immediately start to soften and crumble, and with it comes a torrent of dirt. Soft, loamy soil starts to fill the space around you in the dark as you’re buried. Or, rather, you already were. You reach out through the dirt desperately, and your hands finds a root, so you pull while you clutch that precious crystal so close that it almost feels like it sinks into you (in your panic, you don’t notice that it does). You reach out again, and this time, your hand hits open air and plenty of sturdy roots around to grab.
From a seed you’re born, and like a sprout, you make your way out of the ground.
And once you’ve clawed your way out of the soft earth and the roots, nearby, you see the soil shift. Another hand comes up to grasp desperately for something, anything, just as you had been.
You wake with a start, cradled by soft, velvety plants, and sticky with a sap that smells faintly of honey and iron. You can see the veins of the leaves that hold you, lit warmly and gently by what looks like a crystal embedded above you. Yet, it’s odd, because that crystal calls to you. When you reach out to touch it, it’s warm. Familiar. Important. You don’t know why, but you know you must hold onto this, because now it feels wrong for it to be suspended in these leaves. So, you pull it out.And then, it goes wrong.
The sky turns dark above, and as you look up, you see the black expanse of space spotted with faraway pinprick lights of stars. Yet, they’re not stars. You’re certain. They’re watching you. A billion eyes all looking down, and they spill forth as if sky itself was a dam holding back those dark waters. You reach back to the people you’re with, but they’re frozen in place. Their eyes are black, reflecting only the expanse of dark eyes.
So you run, even though you know you won’t escape it. You glance back and see it not overtaking, but consuming. The landscape around you is being devoured, and you can see it cracking apart. The world itself is breaking, and it cracks under your feet. You fall, and the billion eyes chase after you until the darkness swallows you whole. There’s agony as if you’re being ripped apart, and then—
You cannot see. You cannot feel. You simply are. Yet even so, impossibly, a woman’s voice speaks gently.
I’m sorry it couldn’t be saved. But, come, it’s time to wake.
The light starts to fade, but only in time to see as the leaves cradling you immediately start to soften and crumble, and with it comes a torrent of dirt. Soft, loamy soil starts to fill the space around you in the dark as you’re buried. Or, rather, you already were. You reach out through the dirt desperately, and your hands finds a root, so you pull while you clutch that precious crystal so close that it almost feels like it sinks into you (in your panic, you don’t notice that it does). You reach out again, and this time, your hand hits open air and plenty of sturdy roots around to grab.
From a seed you’re born, and like a sprout, you make your way out of the ground.
And once you’ve clawed your way out of the soft earth and the roots, nearby, you see the soil shift. Another hand comes up to grasp desperately for something, anything, just as you had been.
TWO CITIES, ALIKE IN DIGNITY
With the new Shard-Bearers present or en route, it is Kathova and Cetina that approach the established ones, requesting that they form mentorships with the new souls to assist them with the integration process. To this end, they have both provided a centralized zone in both Highstorm and Springstar for a small, casual meet-and-greet to be held before the new Shard-Bearers are unleashed upon Kenos as a whole.
Additionally, as Springstar and Highstorm are holding their events on different days, it is possible for the knowledge-hungry to participate in both informational sessions -- the tones and opinions held by both cities are doubtless to differ, and some Shard-Bearers who have chosen to harmonize with either faction may even find their way to the opposing faction's session as well.
However, for those who have attended such events in the past, they'll note a marked difference—Only newly arrived Shard-Bearers and members of the faction are welcome. If you're a member of the opposite faction, you'll be questioned and ultimately turned away. If you want to join the party, you'll have to be a little sneakier, it seems.
Tables draped in white-and-gold-trimmed fabrics fare filled with fare typical to Springstar's mild winters-- fruits and wines, savory smoked meats and roasted vegetables, and large bowls of soups like youvarlakia and fasoalda have been lain out to encourage forum participants to snack as they speak. The atmosphere is ambient with informality and friendliness, though topics will inevitably stray towards philosophic or political, Springstar's meeting grounds are decorated with handsome chaise lounges and slouching klismos chairs in small, intimate groupings. This is a forum in the classical sense, where people are encouraged to speak freely, no matter the topic.
However, there’s a little tension in the air at this particular gathering. Whether you’ve recently arrived or you’ve been here nearly a year, it’s not hard to figure out—Meridian has just lost the Iconoclast Oracle, and though the Blight (see below) is improving, letting such an important things slip through their fingers again is painful. Without the Oracles, they’ll never see home again, after all. Yet to make matters worse, Meridian lost an unknown but not insignificant amount of its Shard-Bearers to Zenith’s sway. Even in the Seat of the Tribune, it’s not hard to overhear conversations about “what should be done to ensure they win the next Oracle” or questioning “if Tribune Cyrus is really up to the task.”
There are few places to be seated in the Manor's courtyard, resulting in a milling of bodies as they flow and ebb between smaller gatherings, clustering in small-to-large groups with small platters and shimmering flutes of drink held in their hands. Yet, as you look, you’ll see that the selection is also quite interesting. The foods and drinks on offer are from a multitude of worlds, and so you may find a new favorite! Or something not suited to your palate at all. It’s at least a chance to be adventurous.
The mood of Highstorm is subdued as always, but still seems to be pleasant and joyous thanks to claiming the Iconoclast Oracle. Again, it’s worth noting, as the Oracle was contested and therefore rightfully theirs in the first place. Congratulations are given to more senior Shard-Bearers for their efforts, and those who have just arrived may be regaled with stories of bold heroism at the first battle in the Scorching Isles or stories of wits and cleverness at its reclaiming last month. However, these stories aren’t always true, exactly, as only the Shard-Bearers have been present for either conflict. It seems they’re getting a bit of mythology built around them by the public.
Additionally, as Springstar and Highstorm are holding their events on different days, it is possible for the knowledge-hungry to participate in both informational sessions -- the tones and opinions held by both cities are doubtless to differ, and some Shard-Bearers who have chosen to harmonize with either faction may even find their way to the opposing faction's session as well.
However, for those who have attended such events in the past, they'll note a marked difference—Only newly arrived Shard-Bearers and members of the faction are welcome. If you're a member of the opposite faction, you'll be questioned and ultimately turned away. If you want to join the party, you'll have to be a little sneakier, it seems.
SPRINGSTAR, αιώνιος ήλιος
In Springstar, the Seat of the Tribune becomes available for such a forum. While a section of the building itself has been reserved for the meeting between fresh faces and experienced Shard-Bearers alike, the hustle and bustle of Heliopolis continues around them -- acolytes still gather their robes and tomes, hurrying from their quarters to lessons. A score of young militants march in step across the yard to the training grounds.Tables draped in white-and-gold-trimmed fabrics fare filled with fare typical to Springstar's mild winters-- fruits and wines, savory smoked meats and roasted vegetables, and large bowls of soups like youvarlakia and fasoalda have been lain out to encourage forum participants to snack as they speak. The atmosphere is ambient with informality and friendliness, though topics will inevitably stray towards philosophic or political, Springstar's meeting grounds are decorated with handsome chaise lounges and slouching klismos chairs in small, intimate groupings. This is a forum in the classical sense, where people are encouraged to speak freely, no matter the topic.
However, there’s a little tension in the air at this particular gathering. Whether you’ve recently arrived or you’ve been here nearly a year, it’s not hard to figure out—Meridian has just lost the Iconoclast Oracle, and though the Blight (see below) is improving, letting such an important things slip through their fingers again is painful. Without the Oracles, they’ll never see home again, after all. Yet to make matters worse, Meridian lost an unknown but not insignificant amount of its Shard-Bearers to Zenith’s sway. Even in the Seat of the Tribune, it’s not hard to overhear conversations about “what should be done to ensure they win the next Oracle” or questioning “if Tribune Cyrus is really up to the task.”
HIGHSTORM, луны-близнецы
Eternally in opposition, Highstorm provides the Manor's courtyard as the setting for their informational meeting. Formality is of utmost importance here, with attending Zenith loyalists and residents dressed in beautiful, albeit austere attire -- they are, after all, standing before Lady Yima's home. A buffet-style luncheon is spread alongside one of the largest reflecting pools, wherein you may gaze and find your memories revealed in retrospect upon the water's surface.There are few places to be seated in the Manor's courtyard, resulting in a milling of bodies as they flow and ebb between smaller gatherings, clustering in small-to-large groups with small platters and shimmering flutes of drink held in their hands. Yet, as you look, you’ll see that the selection is also quite interesting. The foods and drinks on offer are from a multitude of worlds, and so you may find a new favorite! Or something not suited to your palate at all. It’s at least a chance to be adventurous.
The mood of Highstorm is subdued as always, but still seems to be pleasant and joyous thanks to claiming the Iconoclast Oracle. Again, it’s worth noting, as the Oracle was contested and therefore rightfully theirs in the first place. Congratulations are given to more senior Shard-Bearers for their efforts, and those who have just arrived may be regaled with stories of bold heroism at the first battle in the Scorching Isles or stories of wits and cleverness at its reclaiming last month. However, these stories aren’t always true, exactly, as only the Shard-Bearers have been present for either conflict. It seems they’re getting a bit of mythology built around them by the public.
SETTING UPDATES
In both locations, information passes between all in a forum, spread and disseminated among the masses - it's a good opportunity for city residents, faction loyalists and interested new parties to share and share alike. Once the meet-and-greet has concluded, twin missives from both faction leads are read out -- invitations for all present to explore the cities to their heart's content, and warnings about stumbling ill-prepared ( or at all ) into the Below, or worse yet, the Beyond. As Shard-Bearers new and old take in their cities, they'll all see it change throughout the month...
OOC, these are all updates to the setting at large that players both new and old are free to interact with as little or as much as they wish! Feel free to use them as prompts on this post, in your characters on-going lives and arcs, or just let them go "that's none of my business" and ignore it. The world of Kenos is shaped by our playerbase, and these are some of the wider reaching effects of various player plots and actions.
OOC, these are all updates to the setting at large that players both new and old are free to interact with as little or as much as they wish! Feel free to use them as prompts on this post, in your characters on-going lives and arcs, or just let them go "that's none of my business" and ignore it. The world of Kenos is shaped by our playerbase, and these are some of the wider reaching effects of various player plots and actions.
THE BLIGHT (CONCLUSION)
The Blight, a strange, time-related disease that had been ravaging Highstorm and Springstar both is finally being addressed concretely thanks to the efforts of a few Shard-Bearers (game-locked log) and unknowingly, of Aetós. While the cities are both still affected by the Blight, it’s now on the mend as the knowledge gained in the Scorching Isles is applied. For living things, a vaccine and medicinal potion has been developed, and for the environment, a technique has been developed to reverse the effects. Efforts are ongoing for each to eliminate the Blight from the cities entirely.FURTHER DETAILS
- Though the two cities are at war over the Oracles, the Blight is an area in which they’re unified because of the level of threat it presents to everyone. As such, the people of Highstorm and Springstar will both gladly accept help in distributing vaccines/potions or purifying the Blight from objects, regardless of their faction.
- Distributing the vaccines and potions is quite standard, should you wish to assist with that effort, but both cities are offering monetary incentives for anyone willing to collect or donate its most important ingredients: gold, silver, or platinum (if you’re willing to kindly donate objects containing these materials to the cause), Turquoise Vitalia (a flower that grows in the highlands of World’s Edge), and Blue Lotus (a flower that’s springing up and growing rapidly near bodies of water in Highstorm).
- You can also assist by purging the Blight from inanimate objects that are under its effects. Any Shard-Bearer who has Harmonized can be taught the process by some of the more senior NPCs that are in the bodies of government, but the basic process is simple. It requires a member of each faction, and similar to the purification of Discord, you’ll both push your faction’s energy into the object. As the process starts, you’ll innately sense that there’s a stronger presence of one energy over the other, and you’ll work together to equalize the energy.
CITIES IN RUINS
As part of the disastrous side effects of the Blight once ravaging the cities, large vines and roots have torn through the cities. This has created zones in them that are now uninhabitable because of collapsed buildings (which can be viewed for Highstorm and Springstar). There are efforts to rebuild both cities that are ongoing, but the unusual weather effects that were witnessed seem to be a bit more intense after a new batch of Shard-Bearers have arrived. This “unusual weather” can be pockets of thunderstorms of flurries, but they always carry additional effects such as (but not limited to) causing one to hear voices from the past or future, visual or auditory hallucinations of themselves from different timelines, pockets of space where old injuries, illnesses, or previously known physical conditions are re-experienced as if their body is going back in time. However, there are some new oddities that are also present...FURTHER DETAILS
- You may see ghostly specters of Shard-Bearers who have come and gone. Sometimes, they seem to notice that you’re there and flee deeper into the districts and disappear. Other times, they just go about what seems to be daily life in the district, though things don’t always match up. They might be leaning against a counter that’s no longer there, for example. Very rarely, you might even find one that you can have a conversation with, though not for long.
- OOC, if your character is one that you’ve dropped, feel free to have them make a cameo reappearance. This is more a chance to give a little hello (or farewell!) to CR and is totally optional. We ask that you not make a toplevel for them (unless you’re planning on reapping them), but we’ve made a toplevel for these kinds of interactions here. We also encourage you to give some friendly (or maybe not so friendly) hauntings to new players!
POLITICAL TURMOIL
After new Shard-Bearers arrive and settle into their new homes (so much as they can), those that frequent Springstar will see that the tension of the welcoming forum wasn’t a one-off. Meridian is a faction with opinions and ideals that are as diverse as the worlds people hail from, and so not all are happy with Tribune Cyrus’s performance in leading the faction to lose the same Oracle twice. Debates spring up in restaurants and bars, but it’s only aided by two notable Springstar residents encouraging such debates. Desmond Ó Ruadháin and Agapitos Voreen both draw crowds in public places as they speak to the people that gather. Their talks are peaceful and encourage people of Springstar to talk amongst themselves… But they’re also distinctly political about the future of Meridian and Springstar.FURTHER DETAILS
- Desmond is the foreman who oversees how the unique architecture of Springstar is made, and as such as a deep connection and investment in peoples’ home worlds. When Desmond speaks, he brings people together and tells stories from his homeland and well as from others that he’s heard. It’s something he encourages for those gathered, though it does make the sting of the loss of the Oracle more worrying. If Meridian doesn’t get the Oracles, then they’ll never see home again. There’s an undercurrent in his speeches that having been born here and to a noble family that’s living in Springstar for generations, Cyrus can’t truly understand the stakes here. He may be a good Tribune during peace, but this is war.
- Voreen is a businessman whose family owns several large shops throughout Springstar, and as such has a deep connection to the city and its people. When Voreen speaks, he brings people together by focusing on how Springstar itself is almost a miracle, and how it’s brought people from all walks of life together. His gatherings encourage people to get to know each other and to learn more about the people and the worlds they come from, since he deeply believes that the diversity of experience and knowledge is Meridian’s strength (…and frequent cause of arguments, it’s true). There’s an undercurrent in his speeches of a deep distrust of Zenith and especially of Yima. Anyone that offers you exactly what you want always has strings attached, right? Cyrus is too conciliatory towards Yima, and it makes Meridian as a whole seem weak. He may be a good Tribune during peace, but this is war.
- This is also a situation that Yima is well aware of, and she’ll send a brief message to Zenite Shard-Bearers to inform them of the unrest brewing in Springstar… And that for those with a deft hand for such matters, it’s a good opportunity to encourage this unrest in whatever way they see fit. She makes it clear that if Springstar is busy with internal politics, it’ll be much easier to stop their occupation of Alenroux as well as ensuring that the city itself may not be able to provide resources or backup to its Shard-Bearers in the fights for the Oracles.
SMALLER CHANGES
PASTORAL PEACE (ALENROUX)
Thanks to the ongoing efforts of both Shard-Bearers and Springstar’s military forces, Alenroux is now a much safer place to stay at night. While the threat of creatures roaming its lands isn’t negligible, the Southern portion of the island (close to the main Cornerstone) is now a place that can be inhabited by those willing to make the effort. Think of living there as being similar to living on the frontier—you have to build your own place to live and once night falls, you’re essentially on your own to protect yourself. Creatures will naturally gravitate towards anyone that chooses to set up a residence there as if they’re drawn to the life force, but so long as a home is well-fortified, it should be safe during the night. However, this does not apply the further North you go.
That said, while the people that work in (or just generally really like) Alenroux may be grateful to Springstar for its help in this regard, it does now seem unnecessary… Which is in large part thanks to Zenite efforts to undermine Springstar’s occupation. As a small town starts to be built around the Cornerstone, Springstar’s military or those that have been seen supporting it are treated with suspicion, if not openly told to leave. While the burgeoning community of Alenroux can’t said to be pro-Zenith (yet?), they’re definitely leaning decidedly anti-Meridian.
THE BALANCE OF POWER (KOWLOON)
For those that have been in Kenos for a while and frequented the underground city of Kowloon, it’s been clear for a while that the drug den and bar Draumahol is under new management. Or, should we say, Draumah👁l? The establishment is now very openly owned by Silco, but anyone who spends enough time in the city to learn about its loose form of governance would also pick up that this means Silco has likely scooped up a position on the city’s “council”, though concrete confirmation of that is still hard information to get.
However, in a definitely unrelated point (it’s not), Meridian characters may find themselves running into more difficulty while in Kowloon. There’s no open hostility or even widespread distaste. It might seem more like bad luck unless Meri talk amongst each other. They may be more likely to be pick-pocketed or mugged, may find that some shops offer an arbitrarily higher price to them, etc. These are all free for players to decide, but should be on the level of being unlucky or a particularly bad day down in Kowloon rather than anything more serious.
OOC NOTES
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
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[ She frowns and taps her chin as she considers the question. It's... a lot. And she doesn't even know all of it herself. ]
A Herrscher is a representative of the Honkai. An envoy, sort of, that's meant to usher in the Honkai's will and bring destruction to humanity, with the powers of all reality at their fingertips. Or... that's how it's supposed to go, anyway.
[ She waves a hand carelessly. ]
I'm not interested in that, though. [ She pauses. ]
Oh, right. Honkai - Honkai is... you can think of it as natural selection, I guess. Overwhelming cataclysms to see if the world is strong enough to withstand it and persevere. Whether it's naturally occurring or the will of some god... we don't know. Well, I don't, anyway.
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[It's a very simple response and yet it's the one that cuts through to the heart of the matter. Midna has never been a fond of the complicated, unless it's coming from her. It must be an interesting position to be in, if one is meant to be aiding in the destruction of humanity. No wonder she's been privy to the destruction of other worlds.]
And like a lot of responsibility that I personally wouldn't want. Seems a touch cruel to willingly put humanity through trials and tribulations, however. I'm sure most worlds out there have enough of that already. They don't need help trying to find a way to survive from some otherworldly being who seems to be toying around with them.
[In short, it does sound a little like the Gods. Midna would hate living her life thinking she was forced to go up against obstacles because someone else was testing her. Such audacity.]
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[ It's very complicated and she doesn't grasp all of it herself, so probably for the best that Midna cut through the nonsense. ]
And it's very convoluted! If I was in charge I'd make it much simpler, honestly.
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I can see why you might hesitate to refer to yourself as a hero.
[For just a moment, Midna lifts a hand to tap gently at her chin, a gesture that hardly lasts longer than a moment or two.]
You enjoy what you do, then, or have you never thought about doing something else instead?
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[ She sighs. When she wasn't helping out Kiana, she mostly was just... being herself. Waiting. Trying to figure out what to do. It's not as glamorous as all that. ]
I guess I could do something different, but I also don't know if fixing the world's problems is really my responsibility.
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[But her feelings regarding Hyrule were much the same. At least at first. In the beginning, the only thing that had mattered was the status of the Twilight. Reclaiming her throne. Putting Zant down and stopping him. Sometimes forming those relationships with outsiders, however, causes investment to be sown. If it hadn't been for Link and reuniting with Zelda, Midna suspects she never would have cared about the plight of their world.]
Who's to say you need to do any such thing? You should just do what you want to do. If that means sleeping all day and eating, then that doesn't sound horrible either.
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[ She waves her hand dismissively. ]
Oh, right-
[ She eyes Midna. ]
Did you ever tell me your name?
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The question that follows snaps Midna's attention back to the moment. She smiles, then. Right. Introductions. For being of royalty, it still doesn't seem like she's made much of a habit to do such things.]
Midna. [She replies with ease and an accompanying flick of her hair.] Although I suppose I'd answer to other grandiose titles. Midna the Great doesn't sound terrible. I might prefer something more along the lines of Midna the Beautiful.
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[ Senti laughs. ]
I wonder how they choose who gets pulled out of their universal soup. Are we lucky or do they choose us?
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Of that, I am well aware.
As her smile lessens just a touch, she cocks a dark eyebrow.]
Did you just refer to us as 'lucky?' I don't think there's anything involving good fortune when it comes to being removed from where we belong. For it to be intentional would mean we were specifically chosen for a reason. I find that difficult to believe. I prefer to think of it as unfortunate coincidence.
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[ She shrugs. ]
Coincidence. Ha. I don't think I really believe in that kind of thing anymore.
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[Which Midna has been clear that she absolutely does not. But others can believe as they wish to. Whether they do or not won't stop Midna from judging them.
Her stride is a careful and shockingly casual one, though she hasn't truthfully felt in haste since her arrival. Perhaps a touch when she first awoke until sense properly kicked back in, but since then?]
Given that there is really no one here, to my understanding, well acquainted with who I am, it is highly unlikely I was chosen for anything intentionally. If I were, the treatment would be decidedly different.
[Even if she was mistreated, it would still be different. There would be recognition. There would be some kind of acknowledgement as to her title. Logic tells her that whoever's behind this doesn't have a single tie to her as a person, or a care for who or what she's been left without.]
So as far as I'm concerned, coincidence it is. But I suppose I could be wrong.
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If they're lying, what do you think the truth is?
[ Because she agrees. It's probably all a lie. ]
There's got to be a reason for all of this, even if it's not the one they say it is.
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[As it gives her the ability to still view things objectively. Or at least without just taking what she hears as gospel.]
I intend to find an answer, however. In one way or another. I am not a woman who simply surrenders.
[Usually. Anymore. She chooses to believe that her past transgressions are precisely that, in the past.]
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[ Sentience laughs aloud, throwing her head back as she walks. ]
If they think I'm just going to do what they want, they really don't know me or who I am. So yeah, it's probably random.
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[Midna doesn't offer to help, doesn't state that she may or may not be doing the same. Sentience is useful, however, she notes. If there's already a distraction potentially being offered, then Midna can use that to her advantage.]
You don't strike me as the sort to just keep quiet.
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[ She is a menace and she is fully aware of it. ]
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[Grinning from ear-to-ear, Midna offers Sentience just a moment's glance, appreciating her in a way that only the Twili would.]
I am under the impression that you may have done that quite a bit where you come from. There is not much about you that would have me think otherwise.
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[ Usually. She is not going to go into details, because hahaha. ]
Although the fact that I don't feel right is... something else. [ She frowns, hands on her hips. ]
Did they make me human? I can't quite tell.
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[Although the word 'human' is a little beyond her and it isn't really one she uses often. Perhaps to describe the mentality of people rather than physical features. She knows of 'Hylians.' Of 'Twili.' Of 'Zora.' Of 'Gerudo.' Of any of the other strange little races that may inhabit that fair land of light.]
I assumed you were as you are in this moment. Two legs. Two arms. Some fingers and presumably toes.
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[ She shrugs. It's complicated. ]
But I guess I am in the form of a human, so... close enough.
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[Which is precisely why Midna isn't inclined to go telling anyone what she is. It's not as if they'd understand anyway. All that matters is what she's a woman.]
Although I suspect no one is really going to care who or what you were in your world. It doesn't make any difference here. I think the name we're all called now is 'shard-bearer.'
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[...Energy? Energy, it seems. What that really means is absolutely beyond Midna, admittedly. She thinks of energy and she thinks of what might be an equivalent to magic.]
Do you normally not have a body like this one, then? Or perhaps you just mean to say that this isn't the same as what you'd normally have.
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[ AKA she got her ass beat. ]
This one... I don't know if they created it for me or if it's the divine key or... [ She trails off with a little frown. ]
...maybe this is the Old Timer.
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