beleos: (Default)
beleos ([personal profile] beleos) wrote in [community profile] kenosooc2024-03-12 03:34 pm

THE ADVOCATE ORACLE - A RIP VAN WINKLE IN TIME


INTRO
Hello Kenos! Welcome to the Advocate Oracle! Did we say Stargazer? Shhh no we didn’t. As we hinted earlier in the Discord, the conclusion of this Oracle will lead to a timeskip that Bearers will be subjected to in the end. How long? Well, that depends on your choices, and how well you exemplify the Advocate Oracle.

Just like with the Exalt Oracle, and to keep things even until a little closer to the end game, this Oracle has been predetermined to go to Zenith.

SWEET DREAMS ARE MADE OF BLISS
Bearers will find themselves being pulled into a deep sleep, where the Advocate Oracle will beseech them for their knowledge of home and seek understanding. Where did you come from? What made you as you are? What were the victories and challenges of your land? How did you become the you that you are? The Advocate seeks understanding and wants to see others achieve happiness. Does your world bring you happiness, or would it be cathartic to see it lost?

As the Advocate learns bits and pieces about Bearers, it will become clear that their dream is closing in on something that the bearers who have experienced it will recognize as the Timestream. The Advocate is not a thing, but a presence, and bearers will be able to sense the force (amorphous and shapeless) reaching into the Timestream, and you know – know that they are reaching for something on your behalf. As it slides out, you can feel a calming sense of joy, because you recognize it. It fills you with joy, bliss, or perhaps frustration and disgust, as you recognize the feeling of being home.

Everything will go white, and your one-on-one time with the Advocate will be at an end.

CLICK YOUR HEELS TOGETHER, DOROTHY!
Bearers will open their eyes and will find themselves in a new world. This is not Kenos at all, but familiar or not, you know it is someplace in the scattered worlds.

Where is it? Well, it’s either your world or another Bearer’s! That’s right, it’s a world share event! Bearers will find themselves scattered either on their own or in groups (up to you!) in a new world, that could be familiar or not, depending on your CR net. The Advocate has pulled the memories and description of a world from the Timestream, and for what purpose… well, that will become clear with time. However, these are not the worlds that characters came from, not exactly. These are worlds that are AUs of your character's canon, and this can be in very minor ways that would be essentially the same as canon, or it can be in very large, dramatic ways. Up to you!

You are not required to share a world, however, bearers will feel a strong compulsion to invite the Advocate to experience their worlds in their vision with the Advocate. (This leaves you all options to opt out of sharing your own world, but for those characters who may be less inclined, this is your opportunity to do so!)

But first, the logistics! Bearers will be in worlds for 12 hours each. You will not experience hunger or tiredness – but feel free to eat or sleep your way through worlds as you so choose (we expect there to be a lot of them!) – and the scope of each world is about what is discoverable within 12 hours. (You don’t need to describe the entirety of your world, but a city or area. Please make sure it's large enough to accommodate the entire shard-bearer population. For example, the Millennium Falcon would be too small, but a Star Destroyer would be fine. It should be a place that provides significant hold over your character.) There will be an open header here for players to post a short description of their world. If your character wants to go hang out at a coffee shop and watch shit go down, feel free! (The mod team has examples, and we will be sharing those shortly!) Please have your descriptions in by 03/15/2024 at 1:30 PM so that everyone can choose participation in other characters’ worlds before they get their TLs up!

For characters that are from shared worlds, we’ll leave it up to you how you all share that, but if you choose to have different regions or cities to share, go for it! For example, Batman might choose Gotham, whereas Superman might choose Smallville. Again, this really should be what’s feasibly travelable within 12 hours – they will cycle like the rest of the worlds – and your characters will not have money or funds on them for travel, so don’t feel like you have to describe the entirety of your characters’ worlds. Just a small blurb (you can include links of course!) to give players a general sense of what they can discover.

Also, these worlds will shuffle in the order on the taken list, just so the Savants have an unsolvable puzzle to chew on. (heh)

Characters will experience every world that is submitted into the header, but the Advocate’s last impression will echo as you move from one word to another. “Is this worthy of saving?”

Your twelve hours can be spent in one of three ways. Bearers can do whatever they want, and simply experience the world as they wish, they can hunt for the soul of the world, or they cant hunt for the soul of the dreamer.

  • The first is self-explanatory, of course. Each world is full of life, from creatures to people, to everything in between. (Conspicuously missing would be anyone of significant “closeness” to the character who manifested this world – think of it as the difference between a friend/family and an acquaintance.) Characters can create chaos, go to a café, find a precious spot you’ve heard about, and go wild! This is your opportunity to learn about your CR’s homes in a first-hand experience kinda way! This is your have fun and deepen connections sort of prompt.
  • The second, the Soul of the World will be a shard to be found by any who are searching for it. It is something that anyone can simply find, but it will be hidden. We ask that our players choose the location and list it in the description of their world, so players can actively plot for it! This is your opportunity to sneak, steal, fight, and destroy each other over the soul, it will come with a distinct benefit as you move onto the next world! They will be somewhere that is difficult to find, surrounded by shadows that creep closer and closer to the shard.
  • The last is the Soul of the Dreamer, which is, interestingly enough, a second Shard that matches the person who dreamed it up. The odd thing about these shards in these worlds is that they are of a different Aspect of the character that exists in game. (For example: Amos the Harbinger, or Hayame the Advocate) The character it belongs to will feel a pull toward it, but it is no guarantee that they will find it. Maybe someone else does! And maybe that’s a kind soul, or maybe it’s someone who would think to shatter that this Shard. Or maybe you keep it!


There will be a header on the turn-in post to list if your character chooses to keep the different Aspected Shard of themselves. If you find someone else’s Shard, and you keep it to the next world, it will return to that Bearer to decide what to do with it. Essentially, if you don’t shatter this Shard, they’ll be able to do with it as they see fit before you leave their world. If you do shatter the Shard, there will be no consequences to the owner. Or at least none that will appear in this event.

It goes without saying, but please plot this with that player, so there are no surprises!

AROUND THE WORLDS IN 60 SECONDS 12 HOURS
As you close your eyes, in that last moment, the Advocate will reach out to all of the Bearers that have made it to the end of this world, and beseech them to make a choice. Does this world have something of value? Something to be preserved? Do you understand the Bearer who dreamt of this world better, now? Do you think that this world has enough value to continue its existence? Before you open your eyes into the next world, Bearers will be compelled to answer yes, or no. This will be on a separate header post that will go up on the turn-in log. You will have until Wednesday March 27th at 10:00 PM.

As an aside, whatever bearer has captured the soul of the world will count to double their action's choice. (For example, if they choose to destroy, the total destroy votes will be doubled.)

We’ll be tallying the results, so there will be some extra exciting consequences to your choices as Bearers! Always keep in mind the tenets of your faction as you make your choices, bearers. Now that you have lost your leaders, the members of your faction back home are looking to you for victory. Of course, your choices will also determine the state of the world when you return, and how long it has been. Stay steadfast, and understand that you will have to make choices based on what your character believes is the best path forward. Your leadership trusts you – or if they don’t, they will have no choice, now will they? It’s up to you now, Bearers.

FAQ AND QUESTIONS
This Oracle is a touch more free-form than previous Oracles, and that is intentional! You are not required or expected to explore or have major action in every world. In fact, it's strongly discouraged, since this will provide opportunities for all players to have an opportunity to make big decisions! Even if you do not thread in the world, please still vote for them before 3/27/2024 so that we can have an accurate tally! The votes will make a difference in what our world looks like moving forward.

And finally, since they didn’t fit in the above, here are some quick FAQ style questions and answers about things we figure might be asked:

Are these really our worlds?
These are versions of bearer worlds. They can be very close (ie: identical) expressions of your character's worlds or they can have one event change such that the world is rather different. So they are alternate universes, but not so far that you're making up a whole world on the fly! The Advocate, unfortunately, cannot bring back your worlds. There's a lot of options out there in the Timestream. :(

What About Discord?
Characters do not seem to experience heightened Discord. Weird!

What happens if my character dies in the event?
They will fall into a deep, deep sleep and can no longer participate in the world-hopping adventures! They may be asleep for some time, depending on when they are dissipated, as they won’t revive early compared to their fellow Bearers. Whatever votes your character made leading up to the point that they died will count toward the goals of the faction. The Advocate accepts you for your efforts, even if they draw short.

Please make sure to post your deaths to the death page! You're gonna be sleeping a long time, and there may be things your Bearer discovers as they dream...

Are characters depowered?
Your powers will work perfectly fine! Oddly, if you are in a world where powers don’t exist, the denizens of the world may stare blankly, as if they Do Not Perceive. You gotta protect those little minds somehow.

We hope you have fun, and happy plotting!

CODING
erbe: Just who do you think I am? (Default)

[personal profile] erbe 2024-03-14 01:28 am (UTC)(link)

PLAYER

NAME: Batty
CONTACT: [plurk.com profile] alphecca

CHARACTER

NAME: Rin Tohsaka
CANON: Fate/Stay Night (Heaven's Feel)
FACTION | ASPECT: Zenith (T2) | Harbinger
Give us a blurb about them:
Rin Tohsaka is a young woman at odds with herself. As a child she was raised to reflect ideals that contradict her core feelings. She was taught to be prim-and-proper, elegant, self-reliant, cynical, detached, cold and logically rational. However her true self, which comes out in private, is much different. Loud, bossy, shrewd, stingy, and childishly competitive.

This disconnect from how she was raised and her true feelings leaves those around her to feel like they get mixed signals. She puts off a very hot-and-cold attitude. Sometimes oscillating from detached ice queen to reactionary hot-head. On occasion one may come across the "Red Devil" side of her which is more mischievous and playful. At her core, and what she buries deepest, is her inclination to act as a big sister. She's incredibly protective of those she cares about and will overburden herself with responsibility. Though she'll most definitely disguise it as something self-serving.

KENOS SPECIFIC
In Kenos her lean to Zenith has been that a lot of the worlds (including, and most emphatically her own) don't deserve to be revived, and she doubts they even can be. This is spurred on by her wish to bring her sister into a new world to save her from her fate (hah) in the old one. Recently her sister's shard has been cracked, and as such Rin is becoming increasingly desperate despite her concerns about goings-on outside of the faction conflict.


Event specific plans:
Zelretch's Dungeon
Here I intend Rin read about exactly why she and her sister were separated. Not just about the heritage traditions of mages, but about how one of them would have received a sealing designation if they didn't become a mage. Which ultimately means, for those unfamiliar, that if one of them didn't get adopted out/they both didn't become mages that the "left over one" would have been commandeered by the Mage's Association and experimented on. She will set the whole massive library ablaze (despite everthing being under ground WHERE IS THE SMOKE GONNA GO BITCH???)

Echigo
For this visit I will jinba-fy Rin (black coat Andalusian, thanks for the gov't assigned honse Rizu) and have her cause a huge commotion while avoiding a gaggle of humans trying to break her in. She'll use her magic, erect a bounded field, anything. In fact she'll try to incite a chaos by releasing other Jinba, especially so if they're fellow shard-bearers. Whether this is successful or results in severe punishment (for both characters?) will be up to thread partners!

Ransylva
In this world Rin will be doing things like fetch quests/"ordinary tasks" for people, or doing dreaded escort quests (protection from monsters to transport cargo) in an effort to learn more about the village and people in it. With no scope or familiarity about the place she'll be doing her best to ingratiate herself with the villagers and seek out the shards. Her main points of interest to look into will be aliens and any vampires in power/vampire rumors thinking that the threats are most likely to have what she needs.

Sight Seeing
Considering Rin will be relentlessly searching for shards in most of the worlds, she'll probably take some time in the more mundane ones to recuperate and think hard about what this Oracle entails/wants from them. So if you want a thread discussing ideals, conspiracy theories, or just taking a few moments to knock back a drink before the hunt resumes... this is it. We can pick one of the many spots that have a more laid back atmosphere and a heart to heart.

Things your character can offer:
Zelretch's Dungeon Guide: A guide (or protector) in Zel's dungeon for Zenites, an annoying pest (but not lethal) for Meridian. Rin will be dressed appropriately.

Meri Branding: Rin will be involved in the plot linked, so even if she doesn't brand YOUR Meridian she can be scoping out your Meri, following them around, or stalking them. Also at the time of posting this we still need one more volunteer!

Relentless Search: even outside of Oracles Rin is the type to get tunnel visioned. If you need your character to have someone push/pull them along or mock them into motivation she can be your gal! She is can be a bit much, and end up annoying or exhausting characters, so watch out for a bit of intensity.

Healer vs DPS: she will heal any Zenite who gets hurt, but for Meris she'll only make sure they're not immediately on their deathbed. She's not looking to pick fights, but will staunchly defend herself if need be if your character starts it. Aside from that she has a soft heart so she will butt in if a character looks like they're in a bit of a bind with threats in any of the worlds. Just... less so for Meridian folk unless it looks like they might have their shard in danger.

Do you want your character to find your shard?
Yes, and I'm calling out to Gen, Atsumu, Gray, D, Amos, Gavial and Tezca to see if anyone in this group is interest in destroying Rin's Dreamer Shard. Because of a conversation with D, and what happened with the shard that harmed her sister's, Rin is wary of "extra shards". I'm happy to have Rin find the shard with other people, but as for shattering I think the best impact would be any of those listed above (she'll be unable to do the deed herself, & will seek out one of the previously named characters)

Optional shitpost: I hope anyone who visits Zel's Dungeon has fun being a mage
wolof: (Kneel)

[personal profile] wolof 2024-03-15 02:09 am (UTC)(link)
would you heal literally any zenite rin... any...?

I think it might be fun to do something with Rin and Akua in Zelretch's dungeon, perhaps? 🤔 Akua is going to be nosing around quite a bit, and she's probably familiar enough with the fact that Akua might not be the best person to be snooping around in all the magic stuff! It might be fun to play around with and shore up a little bit more of a divide since their last encounter was so whimsical and fun 🥺
erbe: And that's how you'll treat me, got it? (002)

[personal profile] erbe 2024-03-15 04:25 pm (UTC)(link)
yeah but she'd heal silco in a way that made it hurt as he got better

Yeah Rin would actively seek to discourage any Meridian, so if Akua is poking around she can expect Rin to be a pest. She's not above dissipating people anymore, but that would only be if they got fairly close to Akua getting either the World or Dreamer Shards.
wolof: (Always Red and Hearts)

[personal profile] wolof 2024-03-16 05:30 pm (UTC)(link)
he deserves it
and he'd complain the entire time 😑


Oooh, mage battle mage battle!! She'd probably be looking for it, so it's probably a good opportunity for Rin to intervene and either distract her (maybe near the end of the time?) or just outright divert her elsewhere and get her along the wrong path? Or just outright dissipate her, I'm pretty open!
erbe: That I'm adorable (012)

[personal profile] erbe 2024-03-16 06:14 pm (UTC)(link)
Maybe if Rin keeps trying to divert her and it doesn't work, so she has to dissipate her? I remember you mentioning that Akua suffers from "long range mage disease" which is exactly a problem Rin was raised to combat, as she was taught close range martial arts by the priest that raised her after her father died. So Rin uses a combination of magic and martial arts to overtake her opponents.
wolof: (Default)

[personal profile] wolof 2024-03-17 05:24 pm (UTC)(link)
YES She's super weak to close range stuff ask how her ...notgirlfriend killed her twice it was absolutely by close-range That would work great!

Although thinking about it and remembering our own ordering mechanics 😔 maybe she succeeds in diverting her? I realized i wanted to plot in a few worlds after Zelretch's dungeon
erbe: (266)

[personal profile] erbe 2024-03-17 05:48 pm (UTC)(link)
That's no problem at all! There are plenty of things to be interested outside of the Shards in Zelretch's dungeon. Rin can either convince her to stay occupied on the upper floors or chase her out / successfully bar her from advancing further down with the help of the menagerie monsters
wolof: (Default)

[personal profile] wolof 2024-03-18 04:11 am (UTC)(link)
this would be perfecT! Let's roll with that! I see you have a TL up for Rin so I can hit that up in the next few days!
fursuit: (① cuīchtli.)

[personal profile] fursuit 2024-03-15 03:59 pm (UTC)(link)
skitters in

so!! oocly I'm like fuck yeah for shattering the dreamer shard but ic it kind of depends! would rin explain why she doesn't trust the shard? because that's what it would take for tezca to do it, since he's a guardian of souls otherwise, so doing so is pretty against his nature

but on a funny note if so, I'd definitely play it so that it makes him like, comedically ill to do so, so it's a net w for rin
erbe: (266)

[personal profile] erbe 2024-03-15 04:35 pm (UTC)(link)
Yeah, she'd definitely divulge her suspicions for foreign shards and that she'd struggle to shatter it herself. The list of people she trusts unconditionally (Atsumu, Gen, Gray and then specifically as faction-mates Amos and Gavial) as well as people she would count on if there was a threat to the group as a whole (D, Tezca) and because of this kind of trust she wouldn't exactly be as tight lipped or insist on playing cards as close to the chest as she normally would.

Also she wouldn't be able to shatter it herself because the idea of an "Advocate Rin" would mean that perhaps there's a universe where she's not so shitty and she can't handle the grim reality of forcing ppl to deal with the shitty Rin (herself) so someone else has to do it!!!!
fursuit: (① amoxpouhqui.)

[personal profile] fursuit 2024-03-15 04:38 pm (UTC)(link)
OH MY GOD RIN........... THAT BEING THE REASON IS SO SAD............. WAILS

but yes unless you'd like closer cr to take that (which is a-okay!!) tezca can def do it in that case 👍 he'll be unhappy about it but like. he'll Get It

(but also making him unhappy is a cosmic good, so)
erbe: (169)

[personal profile] erbe 2024-03-15 04:49 pm (UTC)(link)
I think it might be interesting if one of her Meri Advocates were to do the deed (because an Advocate Rin might have been the side of her to choose Meri) but I haven't contacted either of them directly. I might make a little shout out in the Discord before making a final decision, but I'm happy Tezca is available. It tickles me to know she keeps giving him indigestion. A god that has to learn to accept his throne is now porcelain....
erbe: (258)

[personal profile] erbe 2024-03-15 05:29 pm (UTC)(link)
FORGOT TO ADD THIS ON SO JUST HAVE ANOTHER COMMENT

Even if the shard shattering goes to other CR, I'd still love another thread with Tezca. Whether it be a taste of having Rin as a Master temporarily, or her visiting his world, or maybe both of them together in another world (like facing off against monsters/vampires in D's world). Whatever would be most fun for you!
fursuit: (① tēcahuetzca.)

[personal profile] fursuit 2024-03-15 05:40 pm (UTC)(link)
oh you know I'm down for temporary master/servant shenanigans!! thank you fgo for that mechanic, lifesaver for the rpers lmao

I think it would be fun for them to strike it up in another world where it presents a bit of a challenge to tezca!! Since with his world, well. He/his guys are the problem, so. Not much need............... gj buddy

D's would definitely work, but I think any of the offerings that have a potential combat element with abnormal people/critters would work!
erbe: (169)

[personal profile] erbe 2024-03-16 06:04 pm (UTC)(link)
I think my top picks for enemy fighting in another world would be:

D's (Ransylva)
Gavial's (Lungmen) - bonus furry content
Sebastian's (Campania)

If any of that would compel you.
warmare: (ジロジロ)

[personal profile] warmare 2024-03-16 05:01 pm (UTC)(link)
Oooh… let me know how the Echigo thread goes… I’ll be 👀 👀 👀

But also raring for some more Rin… maybe could team up in D’s world? That or meet somewhere more chill and have a “so assassinations… so Silco is psycho… so hmm” talk?
erbe: (172)

[personal profile] erbe 2024-03-16 06:05 pm (UTC)(link)
THAT'S IF I GET ONE...

Maybe they could both be 'hired' to do a standard errand for someone that devolves into a team up thread? And discussions about things from there?
warmare: (Default)

[personal profile] warmare 2024-03-21 03:20 pm (UTC)(link)
WELL IF YOU GET ONE

I could maybe go with that? Hayame will be leaning on the whole "monsters are vampire bodyguards" thing to try and get closer to that shaaaaard but maybe she has to prove herself first??? idk ROLLIN WITH STUFF